Garry's Mod

Garry's Mod

62 ratings
[FNaF] envmap fixes
   
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Content Type: Dupe
Dupe Tags: Posed
File Size
Posted
5.042 KB
15 Jan, 2023 @ 2:31pm
1 Change Note ( view )

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[FNaF] envmap fixes

Description

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rules:
No NSFW/rule 34
No stealing

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credits:
Models: UFMP
ports: black blob
dupe edit: me
19 Comments
Wadiya_Pillie 18 Feb, 2023 @ 6:52pm 
DPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPSDA
Sikazhel  [author] 4 Feb, 2023 @ 11:16am 
its actually not the actual envmap thats making it shiny but the map gm construct will have the envmap super bright but gm black doesnt have it bright
Bullan 3 Feb, 2023 @ 5:03am 
Taha said to me that the envmap textures will be made less shiny in the next update of the UFMP pack so I'd suggest taking this dupe down when the update is out.
Sikazhel  [author] 23 Jan, 2023 @ 3:03pm 
i did use the easy bonemerger idk why i included the bone merger
Skylah5741 23 Jan, 2023 @ 1:45pm 
I see, why use bone merger instead of Easy Bonemerger by the way? Personal preference?
Sikazhel  [author] 23 Jan, 2023 @ 1:26pm 
this dupe pack lowered the brightness of the envmap on the endos and freddy's hat so its more accurate to the game version
Skylah5741 23 Jan, 2023 @ 10:56am 
How exactly does this work if you dont mind me asking
Sikazhel  [author] 21 Jan, 2023 @ 10:11am 
idk how to fix that
Sikazhel  [author] 21 Jan, 2023 @ 10:11am 
thats weird
toyota 21 Jan, 2023 @ 8:50am 
only works on the igniteds but nothing else, i have everything installed