Kenshi
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Town Radius Tweaks (40%)
   
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29 Jan, 2023 @ 11:26pm
31 Jan, 2023 @ 9:09pm
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Town Radius Tweaks (40%)

Description
Tweaking the town radius multiplier, because there doesn't seem to be any recent mods that touches this. I've mainly changed areas I know could use some tweaking, and using a slightly smaller value for other areas. It doesn't mean you can build right up to the walls, but in the surrounding areas with big open fields you could potentially build more.

Changed all the boundry size to 40% or 0.40 and added more towns to involve it in, but not every one of them.

0.25 would be too small and clips into the shinobi tower of the hub for instance, and 0.35 is just barely enough outside the wall. This means 0.40 should be a good size estimate for most towns.
8 Comments
ckwx 21 Jul, 2024 @ 1:27am 
I checked FCS and found you forgot changing Flats Lagoon and Catun.
Space Tendies 31 May, 2023 @ 3:07pm 
I wouldn't give up but just reach out to the devs/community, Im sure one soul has the answer
dr46onfusion  [author] 25 Feb, 2023 @ 5:33am 
I gave up basically because I think there is a hidden value for minimum ranges that you can't modify.
OctoHex 24 Feb, 2023 @ 5:12pm 
If this is what I think it is, bless you. I've been looking for something that lets me build around Hub. I took over the valley surrounding it, but the gaps are too large, so bandits waltz right in.
dr46onfusion  [author] 31 Jan, 2023 @ 8:06pm 
Only when you lower the multiplier to as low as 25% to 40% that you do see a big change, 75% probably only shrank it like a small amount of units or something. New version up which fixed all this and added way more stuff in that I considered to be smaller (like ruins).
dr46onfusion  [author] 30 Jan, 2023 @ 1:04am 
After adjusting it, and testing out the rebel base area, nothing has changed, so maybe something is overriding the adjustments on the mods list, or the value for it isn't applicable and I gotta change the other sizes.
dr46onfusion  [author] 29 Jan, 2023 @ 11:31pm 
For smaller areas like the Waystation I modified, it had a unit size of like 100, so I instead chose a smaller multiplier for that.

I know how big the Rebel base is, so it doesn't need all that extra space near it... But I think it's better to just reduce it's coverage by 50% or remove it entirely since it's just a single building.
dr46onfusion  [author] 29 Jan, 2023 @ 11:28pm 
If you have any suggestions to what other towns to tweak, and what value you think they may fit around, let me know and I might add it into the mod.

For instance most towns are 1.0x multiplier, and in the editor shows around 350 units for it's size. 10% is basically 35 units, so 20% would be reducing it by 70 units.