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*If you cut down a tree, you will get double wood.
This mod draws on the codes of many predecessors. If there are bugs, please give me feedback. If there is anything else you want, you can try to propose it. If it is simple, I will implement it.
(This rubbish means that after working on it all night, I still don’t know how to increase the capacity of Apple warehouse and ordinary warehouse)
(part 2)
details:
Valid for everyone (player and AI):
*Wheat warehouse capacity*10
Valid for players only:
*Each level of orchard land fertility +5 output (original version is 1)
*Each level of wheat land fertility +3 output (original version is 1), windmill +10 output points (original version is 3)
*Resident tax is 3 times, and the default happiness of residents is 100 (original version is 65)
*Iron ore output*5, stone output*4
(part 1)
the
hell