SOMA
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SOMA - Vertical Slice Curie Recovery
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392.631 MB
5 Sep, 2023 @ 12:05pm
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SOMA - Vertical Slice Curie Recovery

Description
SOMA's Early Build (March 2013) Vertical Slice version of Curie. Featuring the ancient unused enemy of SOMA called "Suit Flesher", which is an older version of the disco ball head which looks completely different.

And now, after one year of work its finally ready to be released!

This Mod not only revives the enemy with fixed textures, bark sounds, extra animations and custom animations, but also gives them a well made completely new AI build on their original old AI using the Brutal Monsters mod's code. In addition to that all variants of the old flesher are all existing within the mod, specifically scripted to act different and in a unique way.

All puzzles included in the Vertical Slice are all scripted into the map of Curie, All dialogues and special rooms has been created accurately. That also includes the UI shown in the game.
That refers to the old version of Catherine's Icon which has been accurately remade/redrawed for higher quality.

To anyone who wants to use any of the special/custom/modded files included in this mod, as long as you provide credit to the creator (me) you can use it and even add it into your own mod. For more info read the ReadMe text file included within the mod.

And feel free to report any bugs or glitches you happen to encounter during your playthrough.
Thanks for reading!

The SOMA Vertical Slice Curie Recovery mod is now available on Moddb as well!
You can find it here: https://www.moddb.com/mods/soma-vertical-slice-curie-recovery-mod
Popular Discussions View All (2)
1
10 Sep, 2023 @ 8:04pm
Death map glitch /Yoshida"s sprint
Del Ferico_Exclusivo
0
11 Oct, 2024 @ 10:57am
Will there be more mods like this?
Sacabambaspis
15 Comments
ValG 14 Jun @ 6:48pm 
This is awesome! After slowly chipping away at the SOMA custom content for years, I'm glad I left some of the best as last. That being said, it's also a bit saddening that I'm soon gonna run out things to play for the game, and that even something so short-ish like this takes such a tremendous effort to make.

Nonetheless still you gotta appreciate what we get. Gonna certainly play your Brutal Monsters mod with the base game for the anniversary. Well deserved thumbs up and award! One can only hope there may be more one day...
.Antem. 1 Jun, 2024 @ 10:32pm 
nb
spoiledmilk 11 Feb, 2024 @ 3:27pm 
Also, isn't that just the mimic at Tau?
spoiledmilk 11 Feb, 2024 @ 3:22pm 
very cool!
MrMister 4 Dec, 2023 @ 1:21pm 
Are there any compatibility issues between this and the Cuting Room Floor series of mods? In particular the one adding unused themse music for some monsters (I'm not using the custom Hardmode mod from the same author, I assume that one conflicts with this).
Heiseenberg 2 Nov, 2023 @ 2:13pm 
Nothing just say the game basic game clasic story work like shit on fps i mean and your custom map work very fluid and good
Kevin Loondren  [author] 2 Nov, 2023 @ 2:06pm 
what?
Heiseenberg 2 Nov, 2023 @ 12:27pm 
Why custom map work so fluid and stable fps and basic game work like shit and have frame drops all around but i have 165 fps ...its no feel smooth like this custom maps that i say if you can in the future please make just a mod that make soma basic game fluid that will be soo cool
obunginator 13 Sep, 2023 @ 1:40am 
God DAMN!
The answer is the question 10 Sep, 2023 @ 7:52pm 
Nice work!