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@vallon It's proven difficult to find the right balance between ground AA being powerful for what they are. Previously they were a good bit better but then ended up being to strong as a low cost option. The problem comes from either needing them to be weaker or raising the core slot cost which causes issues when you just need some AA potential. Currently the intent is that smaller caliber guns are super cheap in core slots and provide a bit of suppressive fire. They can with some exp also deal ok amounts of damage but the alternative to make them lethal involves a really large rework that messes with a lot of balance (and one I won't personally do as I'm fairly content with the current balance)
I launch only this mod.
Doesn't matter if I start early or late war campaign(still only trucks for infantry).
Can u fix it?
All regular infantry in the early war have 0 close defense as they have in vanilla. They served as the baseline and haven't been changed in anyway.
Also Horse Transports should be useable on lighter tower equipment like AT, Arty, and AA. I still do not understand the reported issue related to them as I have not touched transport at all. Everything should be the exact same as it was in vanilla. If there is something specific getting horse tranports let me know.