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I've removed the old Geological Landforms for 1.6 in favour of landmarks/tile mutators, so you won't get those without Odyssey enabled. I have tested alongside Geological Landforms and Biome Transitions, and everything appears to be working fine. If someone wants to re-add the old landforms in a patch mod they are more than welcome to.
I do have a couple of questions however. How much of the mod is now dependent on Regrowth? Notes say you removed the weather events, and lava is now also vanilla/Odyssey thing. What else is left now?
What about Geographic Landforms? Have you moved on to Odyssey landmark feature, or it is still dependent somehow (and out of curiosity since I do own Odyssey, how does it work with vanilla game?)?
Regardless this is one of the most interesting and cohesive mods I've seen for this game. I don't generally like crossover content but Morrowind stuff is easy enough to imagine existing within the RW setting.