Arma 3
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WBK Simple Blood
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
138.179 KB
6 Jan, 2024 @ 6:01am
9 Jul @ 5:36am
7 Change Notes ( view )

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WBK Simple Blood

Description
Best to be used with:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3235019725


Simple script that i was using is some of my mods. People were asking to make it as a standalone thing, so here it is.
Must be installed on both client and server.

Working with blood in Arma is hard, due to how engine handles particles and materials. So dont expect anything crazy here. If you want more advanced version for singleplayer experience i would suggest using any version of BloodLust.
This mod was developed with focus on multiplayer and low performance effect.
It works only on humans, so any custom skeletons will be untouched and therfore fully compatible with it.

You can now disable blood spawning on a specific unit via this command
this setVariable ["WBK_BloodMod_Disable",true,true];

So what this mod does?
  • Spawns ANIMATED vanilla blood pools when unit dies. Size and type is defined whenever unit was shoot in a head or other side of the body.
  • Spawns a blood splatter on walls if unit is standing close to them.
  • Spawns blood particles on headshots (Can be disabled).
  • Adds blood and blocking particles whenever you fight in melee if IMS is enabled (Can be disabled)

Known issues
  • Blood spreading animation do not work on Virtual Reality Map!!!
  • Sometimes blood angle when spawning might look weird, that is happening due to multiple reasons (such as collision of the weapon or an object). I will try to fix it, but no promises.
  • Blood can look weird if it spawns inside of another blood pool. Thats an vanilla blood pool problem and i cant do anything about it.


Thats all, hope you'll like it. If you want to use any of the animations from this mod in your project, or If you have questions, suggestions, bug reports or want to check out what i am working on now - please join my discord - https://discord.gg/UJfDvdyr7w


Main Credits:
My Discord community - Inspiration
My boys - For testing and playing
102 Comments
_mickey_ 30 Jun @ 2:10pm 
Dear friend it's not a question of personal needs.

It's a question of realism, blood is not mercury.
It can't spread that fast. If you are trying to depict blood in your mod - I'm just showing you this. However, I don't insist if you don't want to show normal, realistic blood it's your right...

Cheers!
WebKnight  [author] 30 Jun @ 1:45pm 
@_mickey_ yeah its quite hard to change the mod to someone else liking. I suggest if you dont like something, you can always change it yourself for your own needs.
_mickey_ 30 Jun @ 1:44pm 
@WebKnight Do you think I haven't tried Bloodlust? This mod not have good effects and It's a killer of your performanse. Instead of Bloodlust, I'm using the DISMEMBERING AND GORE mod, which is based on Bloodlust.

But the problem is that both mods don't know how to create normal BloodPool, they have texture flickering. And the texture itself doesn't work indoors!

Your mod best implemented Blood pool, Is it really that so hard for you to at least slow down the expansion of the pool of blood?
WebKnight  [author] 30 Jun @ 10:17am 
@_mickey_ this mod is called Simple Blood, if you do not like it or you want better effects please use mod called Bloodlust
_mickey_ 30 Jun @ 9:46am 
@WebKnight unnatural blood puddle expansion animation is more noticeable with large puddles. And less noticeable with small ones.

If you can't change the animation speed, could you give the player puddle scaling settings within 0 -1.0 for example? If you gave the probability of a puddle appearing when hitting the head/torso it would be better. Please offer more settings for your subscribers.
_mickey_ 30 Jun @ 9:12am 
@WebKnight Good day!

After the characters die, the blood pool expansion animation is too fast. Could you slow it down a bit? So that the time it takes for the blood pool to expand is longer.
Delta9 18 Jun @ 12:43pm 
Actualicen el mod.. Gracias!!!
22JUAN22 12 Jun @ 7:23pm 
I'm really glad you made this, however, is there any way you could make the blood pools somewhat larger? They're often barely visible, particularly for headshots
stardust25 7 May @ 11:33am 
Simple but effective, thanks.
FrothJuulent 22 Apr @ 2:36am 
Ugh! Can't you guys just SHUT UP!!!!!