Terraria

Terraria

27 ratings
Better Bullets
   
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Resource Packs: Tweaks, Other Packs
File Size
Posted
137.719 KB
7 Jan, 2024 @ 3:27pm
1 Change Note ( view )

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Better Bullets

Description
TLDR: Reworks bullets into shorter projectiles. No more long streaks of bullets, except chlorophyte (Read Below).


The fine print:

Silver bullets are now actually silver. But the sparkling sprite on bullet impact is not affected.
Musket bullets are now powder colored with a red/orange tip.
Tungsten bullets use the same texture as musket bullets, so they share the same color.
Chlorophyte bullets are shorter but still have the green, long 'homing streak' behind the actual bullet. I've looked through thousands of textures looking for this streak and i conclude that it is not an actual texture, rather something hardcoded. Nothing i can do about this.
Crystal bullets were brightened and recolored to match the 'crystal' theme. The bullet impacts (shards) were also recolored to match the bullets.
High velocity bullets are now shorter and as a result, you will barely see them because, well. they ARE high velocity!
Ichor, Cursed, Exploding, Golden, Meteor, Nano and Venom bullets have been shortened and brightened.
Luminite bullets were a pain in my backend. They are now short and give off the feeling of high velocity.


Notes:

• The quality of the gifs makes the bullets appear a bit washed out, they will look better once you're in-game.
• All bullets have been reworked. You can look through the gifs to see them for yourself.
• The textures are actually 2 pixels wide, which means there's only so much one can do.
• The way bullet textures work is simple: The closer the sprite is to the edge of the screen, the brighter the bullet will be. This means that the game itself darkens some of the bullets when they are close to the weapon, but this is not true for all bullets. As a result, some bullets will appear a tiny bit more 'vivid' than others. The luminite bullet is an extreme example of this.
• I thought about doing all bullets even shorter, but i came to the conclusion that, past a certain size, you're really only seeing tiny flicks of pixels flying across the screen, and i feel like it starts to disrupt the gameplay, so i left them with just a little trail.
• Fun fact: Took me longer to record and create the gifs than what it took me to rework the textures.

Hope you like them!

Current Version - 1.0
4 Comments
Spookypizza 27 Jan, 2024 @ 4:45pm 
@BulletsForBreakfast If you mean you want a pack that remasters the magic effects/projectiles then this is a good one: https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2656905823
RustedRegime 27 Jan, 2024 @ 1:22am 
Most of those mods look like ass though, thats why im asking someone who actually knows a thing or two about spriting, that being you.
ØG  [author] 26 Jan, 2024 @ 9:56am 
There are plenty of mods already done that change some of that stuff, much better mods than what i could ever make.
RustedRegime 24 Jan, 2024 @ 9:41pm 
No clue if you take suggestions or not, but I'd love a mod that makes some of the games other effects a bit better, take magic weapons for example.