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Minecraft Tower V1.1
   
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File Size
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6.484 GB
4 Feb, 2024 @ 10:29am
5 Feb, 2024 @ 7:57pm
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Minecraft Tower V1.1

Description
Carefully make your purchases as the towers floors increase in price! Another map with a lot of weird weapon changes! Climb the tower floors, experiencing different weapons with a bunch of wacky changes made to their stats, such as:
- Rate of Fire
- Hip Fire Spread
- Crit Damage
- Firing Mode
- Reload Speed
- And more!

Some features this map has:
- Free Perk EE
- Sprinters at round 1
- Origins Dig Sites
- Buyable Ending
- Logicals Perks
- 29 weapons with weird changes (Yellow named weapons are new weapons, the rest are from Minecraft Horde map!)

*LATEST UPDATE*
- Shrunk spawn room since it was WAY to easy to train
- Added more dig sites.
- Added a "red" digsite, which can only be dug up when Insta Kill is active
- Removed the Widows Wine perk machine and placed 3 dig sites in it's place

Big thanks to:
Treyarch
Sphynx
TheSkyeLord
Logical
Devraw Team
24 Comments
Crab  [author] 6 Oct, 2024 @ 8:13am 
It wasn't a contradiction, I was assuming most people would WANT to go up the tower, and that would require them to descend the tower to end the game. The point of the map is to go up the tower and explore it, and the challenge of going down the tower to end the game was the point I was trying to make, which I already stated that didn't really land how I wanted since you never have to traverse the tower to end the game.
Stealth Meister 6 Oct, 2024 @ 7:26am 
You contradict yourself. Descending and going up are the opposite.
Crab  [author] 6 Oct, 2024 @ 6:56am 
@Stealth Meister After publishing this map, I agree. I wanted the ending at the bottom so players would have to descend the tower to actually end the game, but I do realize that most people probably just didn't go up the tower at all and bought the ending asap. It was an idea that didn't really pan out too well, but I still think it was a decent idea since most players want to explore the map.
Stealth Meister 6 Oct, 2024 @ 6:50am 
Map layout is okay (never went past first floor)

But why tf is the end game on the bottom? Seems counterproductive. Made me not want to progress through the tower at all. Also the guns are too OP. I got bored so quick and left.
DannyCrew 15 Apr, 2024 @ 9:03am 
Here is my completion of your map: https://youtu.be/J6-vnWZ_Ztk?si=frCjPbsDlqtSG1n8
Crab  [author] 27 Mar, 2024 @ 4:56pm 
Thanks fella, you are absolutely correct. I actually appreciate map makers WAY more after spending time in mod tools. You never realize just how much work truly goes into them until you start to try and make one yourself. I don't get paid, I don't have a following online, I don't get anything from making maps besides just having some fun with mod tools. I strongly suggest anyone reading this to try it out. It isn't easy at all in the start, but it really is a lot of fun when you start to learn.
dennis 🇬🇸 27 Mar, 2024 @ 2:46am 
It in fact does not "suck ass", surely not the best map, but you have to start somewhere making maps, no one creates a leviathan without making shit maps before.

Shitting on it is not helpful, If the you, the mapper, continue getting better with the mod tools I see some cool maps you could creat.
Keep it up man.
Crab  [author] 26 Mar, 2024 @ 2:45pm 
@chicktapos im excited to see you cook up something better! I encourage you to try learning mod tools and making your own maps. I know mine aren't very good, and I ain't afraid to admit that. They are maps I make for fun in my free time after work. I have little to no coding experience or map making experience for any game. The beauty of it all though is you still clicked subscribe, played it, played it AGAIN, and then wrote a review about it. That's more success than I was hoping for!
chicktapos 24 Mar, 2024 @ 6:37pm 
Played this map a second time, to see if it really sucked ass. I was right the first time
Mantella 6 Mar, 2024 @ 6:57am 
should make it a lot harder, i was able to beat the map with just the knife and quick revive