RimWorld

RimWorld

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MendAndRecycle
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
320.438 KB
18 Apr, 2024 @ 1:55pm
11 Jul @ 10:08am
6 Change Notes ( view )

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MendAndRecycle

Description
Unofficial 1.5 and 1.6 Update - MAY HAVE ERRORS.

NOT COMPATIBLE WITH SIMPLE RECYCLING.

I did my best to update and test it. I am not the original author.

This mod will be removed at the request of the original author.
Please go support the original author Charlotte/NotFood

Repair the durability of items or just recycle them.

Thank You
-Wastelander (original mod)
-Skyarkhangel, (A12 update)
-topp2000 (A13 update)
-NotFood (A14, A15, A16, A17, B18, B19, 1.0, 1.1 updates)
-KiameV (support)
-Syrchalis for the great mending table and mending kit textures!
- El Tiqui-Tiqui (finding the incompatibility with simple recycle)
144 Comments
FomoNa 5 minutes ago 
I'm experiencing the same error as the comment below.
After checking, it seems the issue occurs when a mannequin is equipped with a repairable item of clothing and the "Allow item removal" option is enabled.
MadEorlanas 14 hours ago 
Same error as below, they seem to have some issue with the work task
10-4 Apricot 17 Jul @ 10:23pm 
im having a strange error, my pawns just stand around waiting but not mending?

Oscar started 10 jobs in one tick. newJob=Mend (Job_15083499) A = Thing_TableMending1514082 jobGiver=RimWorld.JobGiver_Work jobList=(Mend (Job_15083449) A = Thing_TableMending1514082) (Mend (Job_15083454) A = Thing_TableMending1514082) (Mend (Job_15083459) A = Thing_TableMending1514082) (Mend (Job_15083464) A = Thing_TableMending1514082) (Mend (Job_15083469) A = Thing_TableMending1514082) (Mend (Job_15083474) A = Thing_TableMending1514082) (Mend (Job_15083479) A = Thing_TableMending1514082) (Mend (Job_15083484) A = Thing_TableMending1514082) (Mend (Job_15083489) A = Thing_TableMending1514082) (Mend (Job_15083494) A = Thing_TableMending1514082) (Mend (Job_15083499) A = Thing_TableMending1514082)

any Ideas?
VitaKaninen 16 Jul @ 1:00pm 
You need to craft a mending kit at a tailoring bench.
Tenchi 16 Jul @ 12:57pm 
I made a mending bench but it doesn't say what kind of fuel is needed.
LikewiseHH 16 Jul @ 3:13am 
@Dr. Buer Could you provide a link to your Github Repo please? Would like to allow recycling weapons and tweak how much you get from recycling. Thanks!
Gregarius 15 Jul @ 8:07pm 
v1.6:
Getting an error I think is being caused by this mod:

JobDriver threw exception in toil Release's initAction for pawn Ilyana driver=JobDriver_Recycle (toilIndex=14) driver.job=(Recycle (Job_798426) A = Thing_ElectricTailoringBench252210 B = Thing_Synthread439635 C = (67, 0, 126) Giver = JobGiver_Work [workGiverDef: DoBillsMakeApparel])
System.NullReferenceException: Object reference not set to an instance of an object

I have the full output if you want me to post it somewhere. Thank you.
计划冇变 15 Jul @ 7:29am 
Although it indicates support for version 1.6, my situation before was actually quite good. With version 1.6, my maintenance work would have come to a complete standstill. These settlers were just standing still in front of the workbench.
Mussels 15 Jul @ 3:04am 
mannequins break with this, they'll just stay idle. I set mannequins to 100% only health items to compensate
marine307 15 Jul @ 2:38am 
also they don't fetch broken items from mannequins to repair them