RimWorld

RimWorld

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Hold Open Opens Doors (continued)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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338.888 KB
21 Apr, 2024 @ 4:21pm
14 Jul @ 10:10am
2 Change Notes ( view )

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Hold Open Opens Doors (continued)

In 1 collection by GanjaMan [NL]
Ganja's Continuation Project
12 items
Description
Continuation of the "Hold Open Opens Doors mod"

for questions or bugs please go to my Discord[discord.gg]under the "Rimworld" category or create an issue on my Github[github.com]

unsubscribe from old mod to avoid issues using this one.

The Hold Open gizmo will immediately open/close doors, instead of waiting for a colonist to walk through it. Settings allow disabling of mod by door type and whether or not a powered door needs power to be opened.

Original Mod made by Pope Snowball: https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1545144173
17 Comments
GanjaMan [NL]  [author] 14 Jul @ 10:11am 
@BeatnikBun @Spesh updated to 1.6 now
GanjaMan [NL]  [author] 14 Jul @ 8:56am 
oh sweet, lemme check it out
BeatnikBun 14 Jul @ 7:58am 
hugslib was updated yesterday :)
Spesh 26 Jun @ 5:27pm 
Legend, thanks in advance
GanjaMan [NL]  [author] 26 Jun @ 8:56am 
@spesh yea i'm just waiting for hugslib to be updated since it's dependant on that
Spesh 26 Jun @ 6:20am 
Any chance of a 1.6 update for when the expansion hits?
Defo 22 May, 2024 @ 8:44am 
lol. For me, after a certain level of base in vanilla playing, the game ends automatically when I open many doors at the same time. Maybe my file should be inspected because I changed so many version between beta and current.

I'll try not to change the version. sry.
GanjaMan [NL]  [author] 22 May, 2024 @ 8:35am 
@Defo that issue is most likely not from this mod, mod has been properly tested and have been playing with it myself for a long time and havent had any of the issues you provided.
Defo 22 May, 2024 @ 4:43am 
Sry for saying, while using this mod for a month, I intermittently experienced Rimworld suddenly quitting when I opened the door.

The intention of the mod is good, but it has a fatal error that makes it difficult to use.
Because RimWorld is forced to close, checking the log is also impossible.