RimWorld

RimWorld

1,612 ratings
Vanilla Vehicles Expanded - Upgrades
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.469 MB
3 Aug, 2024 @ 9:22am
11 Jul @ 12:18pm
3 Change Notes ( view )

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Vanilla Vehicles Expanded - Upgrades

In 1 collection by Oskar Potocki
Vanilla Expanded
109 items
Description
[www.patreon.com]


Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgrade system that allows players to customize and enhance their vehicles using valuable resources.

Here’s what you can expect:

- Tailored Customization: Each vehicle in your fleet can be individually upgraded with unique enhancements, from reinforced armor and engine covers to offroad tires and cargo expansions.

- Impactful Choices: Every upgrade comes with significant advantages but requires strategic resource investment, making your decisions impactful as you develop vehicles suited to various tasks.

- Dynamic Visuals: Upgrades are not just statistical; they also change the appearance of your vehicles, adding layers like armored treads and upgraded exhaust systems that visually reflect your modifications.

- Diverse Enhancements: Choose from a variety of enhancements that boost speed, improve armor, increase cargo capacity, and more, each tailored to different vehicle types, from explorers and haulers to combat-ready tanks.

We’re excited to utilise what Vehicles Framework has to offer, and you can expect more vehicle upgrades to be added to this mod later down the line.




















































Traveller
Mule
Bangbus
Roadkill
Highwayman
Prowler
Bunsen


Scytheman
Wagon
Roadrunner
Snatcher
Bulldog
Tango
Wisent


None of the Tier 3 vehicles are currently planned to have access to the upgrade system. That is because the Upgrade system exists to:

a) Bridge the gap between Tier 1 and Tier 2, making Tier 1s usable and valid in late game.

b) Slightly benefit Tier 2 to make them more specialized in late game.

Tier 3 vehicles are already as specialized and powerful as we like them. As such, upgrades won’t exist to make them even stronger.






This mod has undergone testing, but there may still be issues that you come across. It’s essential that you report any issues related to Vehicles Framework directly to Phil via the Framework mod page - not to me. I can’t fix these issues.

[forms.gle]



Graphics are created by Oskar Potocki.

Code is done by Smash Phil.

Storyteller artwork by vitalii.

Screenshots by Reel and pregazer.

Built on Vehicles Framework by Smash Phil.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Where can I find change logs?
A: Check change notes.

Q: Why are there no upgrades to flying vehicles?
A: Upgrading flying vehicles has not been our priority just yet. When more flying-related mechanics make it into Vehicles Framework, we will reconsider our stance.

Q: Why is this a separate mod?
A: Because each upgrade essentially brings a lot of kb of textures - each upgrade is the equivalent to a brand new vehicle, filesize-wise. Use this mod only if your machine can run it.

Q: How do I upgrade vehicles?
A: Simply select a vehicle and press the Upgrades button.

Q: Does it work with existing vehicles on existing saves?
A: Yes it does!

Q: Why no upgrades for boats?
A: For the same reason there are no upgrades to flying vehicles. Other than mounting a gun or increasing speed, there really isn’t anything new and original upgrades can bring to boats.

Q: Can I add it mid save?
A: Yes!

Q: CE compatible?
A: No idea. Ask CE.
Popular Discussions View All (3)
31
20 Jul @ 3:32am
Bug reports
Oskar Potocki
11
29 Mar @ 2:53pm
Idea for an upgrade
76561198844634538
0
21 Aug, 2024 @ 4:46am
1.4 contitable ?
andrzej tatowski
336 Comments
HunterAlpha1 1 hour ago 
What ammo does the turret on the Prowler accept?
smokeeater354 15 hours ago 
Hi not sure if this goes here or somewhere else but my reform vehicle caravan gizmo does not appear when i want to return to my base from another map tile any help would be great.
Aizuki 22 Jul @ 3:46am 
hi, is it possible to revert "Customize" tab to "Upgrade" ? it doesnt look near on me since the text nearly going out from box UI
Kanjejou 19 Jul @ 9:10pm 
is the Roadkill Tier1 tank supposed to unlock shotting whioel moving witht he extra gunner seat?
becaus eit seem to not work if you upgrade canon next or before
Omega13 18 Jul @ 6:23am 
Thanks Oskar!
Oskar Potocki  [author] 18 Jul @ 5:24am 
Sounds like a bug with Vehicles Framework.
Omega13 18 Jul @ 2:50am 
Just built a highwayman, do not have the option to click the "Upgrade" button for any of the major upgrades. Anyone know what's up here? Are there secret mystery prerequisites?
Kanjejou 17 Jul @ 3:21pm 
too bad we cant contact the mod creator easily to know if they will ever continues their mods...
MI-28 Havocsader 17 Jul @ 12:16am 
That line is also dictated by time, take a look at the old Wave Survival mod made by Justin back in 2016, does it say on the mod that its dead? No, but it hasn't been updated for an incredibly long time, which makes it quite clear its dead. The same applies here, this mod is half-finished and has been that way for nearly a year at this point with no updates except one incredibly small one that only served to make it marked as 1.6 compatible. And it should be concerning that the dev team would rather keep pumping out large mods than finish ones that have been left unfinished.
Ludicrous_Speed 16 Jul @ 6:14pm 
MI-28 Havocsader I think that line is dictated by the mod authors and whether or not they consider the mod dead. I dunno if you've taken a look at their workshop, but they have a lot of very big mods being maintained at the same time and they're always adding more. It doesn't shock me that smaller mods like this would be put on hold for some time while bigger ones get worked on.