RimWorld

RimWorld

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FLUDD-E, the firefighting mechanoid buddy!
   
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Mod, 1.5
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6.793 MB
7 Sep, 2024 @ 2:59pm
10 Sep, 2024 @ 5:16pm
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FLUDD-E, the firefighting mechanoid buddy!

Description
Adds FLUDD-E a firefighting/lifter mechanoid to the mechanitor toolbox.

Have you taken a major risk and adopted a dangerous pyromaniac to your colony? Or has your Lord and Nemesis Randy blessed/cursed you with a dry thunderstorm within your dense jungle.
Well I present to you a solution to your troubles, meet...

FLUDD-E!


FLUDD-E is a vitally dear friend to any colony, what once was a lame backpack that sprayed water to help fight rampant graffiti crimes in the Glitterworld, she's been redesigned by our wonderful team of engineers to become that support every colony desperately needs against the most dangerous enemy on the Rim. Fire.

FLUDD-E will be there to save your colonists the hassle of trying to extinguish the fire with their bare hands like idiots. Built with a special water container that converts H2o into firefoam, she's able to blast out sprays of that precious life sustaining and blaze suppressing material.



While there may be the subsequent side effect of having to clean up the firefoam after the fact, or allowing mother nature to wash it away with a cleansing rainstorm, this is a small price to pay for a friend that can aid in fighting fires. FLUDD-E is useful even if there isn't a fire happening, she hauls in the downtime too.



Observe how no fire stands a chance against this horde of small (yet adorable) companion robots. Call now and get your own FLUDD-E today!



Mod Team notes:
FLUDD-E Gijinka Original design: ScruffyTurtles

Texture Creator: Anthitei.

Coder/animated preview gifs: Thekiborg.

Thumbnail art/Writer/Project Lead: OneOfTheHomies.

This mod was commissioned through the Rimworld Mod Market.

If you enjoy this mod, consider buyin' me a drink.

[ko-fi.com]
26 Comments
The Radiance 18 May @ 4:40pm 
is made to fight fires > dosent have the firefighting job. wha
TurtleShroom 13 Jan @ 12:01pm 
I wish that the original FLUDD backpack and its nozzles were still affixed to the Mechanoid's back. That would be awesome.
Gardevoir&MGEbrother8008 27 Sep, 2024 @ 5:56pm 
Does it work on the "forbidden" mod
7ftUnder 20 Sep, 2024 @ 10:58am 
She "came"
OneOfTheHomies  [author] 13 Sep, 2024 @ 4:01am 
I apologize for that. We believe it's due to the fact we use a custom think-tree for FLUDD-E.
ParasiticSquid 12 Sep, 2024 @ 9:40pm 
Seems The Lord Pootis is right, they don't work with the WVC - Work Modes and instead will wander infinitely if set to a work type from that mod. Unfortunate, was planning to replace my lifters with this since it's basically a fire fighting lifter lol
Theodore Masters Peterson 11 Sep, 2024 @ 8:21am 
he who pulls me out shall be named king
Stachman 10 Sep, 2024 @ 4:09pm 
look what they did to my boy, its over the west has fallen
The Lord Pootis 9 Sep, 2024 @ 2:58pm 
It seems that she doesn't work with the WVC - Work Modes mod which adds extra work modes for mechanoids, normal work mode lets her work as she should but trying to use a work mode added by the aforementioned mod she just wanders as if there was nothing for her to do.
TheTrueJohnMadden 9 Sep, 2024 @ 2:44pm 
The eyes give me the same vibes as Mimi Sentry. Idk why but symbol irises (or just irregular irises or whatever the term is) are such cool little details and I love it. Applause to whoever made the sprite.