Call of Duty: Black Ops III

Call of Duty: Black Ops III

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BOX MAP X
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2.661 GB
17 Jan @ 8:15am
11 Feb @ 10:10am
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BOX MAP X

Description
Welcome to..



The best box map to have seen the light of day. This map was made originally created by Chromastone10 in COD WaW.

NOTE: EVERYTHING that is included in the remastered version of this map is requested from the commissioner.

First off, lets talk about..





In Box Map X, additionally to the normal stock perks, upgradeable perks will be available after any purchase within the 1st purchase of any of the 4 following stock perks.

Quick Revive Plus

- Greatly increases health regeneration.

Speed Cola Plus

- Switch and aim in weapons faster. Speed Up mystery box hits.

Double Tap Plus

- Shoot 2 bullets at once. 33% more explosive damage.

Juggernog Plus

- Massively increased health. Killing the zombie who attacked you last will restore the damage you took from that hit.

Once you have required any of the Plus Perks, You will notice a little + Icon around the perk icons on the HUD to know you own the plus versions!





• Main Easter Egg Quest



• New Wonder Weapon

The return of the Chrysalax from Black Ops Cold War. Along with both variants: The AXE and the SMG version!

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Make sure to give them a little Inspect of both variants ;)

• Rampage Inducer



• Music Easter egg

+ More..



Introducing Pre Game Menu

In this menu, you will have selective options to play with either Custom Mutations or playing a classic game mode, Gun Game!

CUSTOM MUTATIONS

STARTING ROUNDS



Choose what rounds to start the game on. (Round 1-100)

SPAWN SYSTEM



Choose which spawn system to use for zombies.

• Zombies spawn rate will always increase on higher rounds, eventually reaching a maximum value.

- (Optional) Classic Mode

• Zombie spawn rates are fixed at the start of each round. scaling with player count.

• Zombies spawn locations are completely random based on which spawns are active around you.

- (Optional) Modern Mode

• Zombie spawn rates will increase if there are only a few zombies alive, decreasing to the normal spawn rate if this number is exceeded.

• Zombie spawn locations are more uniform. A zombie cannot spawn at a spawn point again unless sufficient time has passed, or all other active spawn points have had zombies spawn from them.

POWERUP SYSTEM



Choose which powerup system to use. Powerups always have a small chance to drop on each zombie death. Any time a requirement for a non-random powerup to drop is met, the requirement for the powerup after that is increased.

- (Optional) Classic Mode

Point based: Gathering a certain amount of points will guarantee a powerup to drop from the next zombie.

- (Optional) Modern Mode

Kill based: Gathering a certain amount of kills will guarantee a powerup to drop from the next zombie.

AAT'S (Alternate Ammo Type)



Choose whether to play with AATs or CLASSIC Zombies!

CHANGE PAP CAMOS



• In this mod, players can now cycle through the Pack a Punch machine to find a specific Pack a Punch camo of your liking!

NOTE: With our code, the Pack a Punch machine will not automatically always you give a different Pack a Punch camo every time, It's COMPLETELY random.

GUN GAME



• Enable to play Gun Game. Progress through rounds and cycle through every weapon to win the game. Start without a knife and weapons purchases are disabled.

Scoring Method



• In Gun Game, choose which scoring method to use to progress to the next weapon. Different weapon classes have different requirements to reach the next weapon.

Point based: Gather points to reach the next weapon.

Kill based: Kill a certain amount of zombies to reach the next weapon.

WEAPON SELECTION



Choose which types of weapons to include in the gun game.

Normal: Every unpacked weapon in the map.

PAP: Every packed weapon in the map.

Normal + PAP: Every weapon. Including it's packed variant.

WEAPON ORDER



Choose how the weapons are ordered in the gun game.

Normal: Weapons are categorized by its weapon class. The least expensive weapons appear first.

Mixed: Weapons are categorized by its weapon class. Weapons are randomized within the current category of weapon class.

Random: Weapons are completely randomized with no order to them.



  • Chromastone - For allowing me to remake this map.
  • Scrappy - Scripting, LUA
  • Emox - T10 HUD, Chrysalax, CW Perk Machines/Cans
  • Betiroval - Double Tap Machine
  • Rex and Derp - Rampage Inducer
  • HarryBO21 - Astronaut, QEDs
  • Ridd Alexis - Cold War Pack a Punch
  • Skye - BO1, BO2 Weapons
  • WetEgg - Black Ops 4 Ray Gun - Ray Gun MK2 / CW Death Machine / BO2 Death Animation
  • Rutenguten - Custom Camos
  • RenegadeLD / Lethal Peelz - Custom Mystery Box
  • Madgaz - Ascension Model Pack
  • Prissy90 - Ascension Round Sounds
  • WeCoyote - QEDs Help
  • Dobby - Scripting Help
  • J - CW Announcer
  • Ronan - BO1 Perk Icons, Powerup Icons
  • NinjaManny - Zombie Models
  • Robit - Black Ops 4 Hitmarkers
  • MoicestTom - Black Ops 4 Blood Pack
  • Frosty - Zombies Eyes FX
  • Scobalula - Greyhound, CoDImageUtil, Blood Splatter
  • Treyarch - All Assets
  • Jeremy - Thanks for making this possible!

  • If you enjoyed this map, please consider giving a like rating and comment!

    - Created by Hybs

Popular Discussions View All (4)
9
26 Jan @ 8:14am
highest rounds
MRWIGGLZ
9
16 Jul @ 12:25am
PINNED: BUGS
Hybs
2
7 Apr @ 10:20pm
What is your best time on the map?
ItsJarl
99 Comments
TDmonkeyXD 10 hours ago 
beat gun game in 2:35:20.54, all 137 guns mixed
aenoxys 12 Jul @ 4:11pm 
So much fun
Enixinity115 7 Jul @ 6:21am 
it wont let me in the map i start it up but it just shows the map and wont let me in
grzybek muchomorek 29 Apr @ 3:14pm 
gun game is fun :steamthumbsup:
Echorion 25 Apr @ 6:04am 
I should also add any mod like AAE or UEM working or not, will likely disable the start up screen and thus the included gun game, settings options, AATs, and sevral other features on the map- making for a lesser experience anyways.
Echorion 25 Apr @ 5:57am 
@juggernog24
If you look at the features and resources credited you'll see why it doesn't work with AAE. There is an engine limit on entities and scripts and AAE causes them to often be hit.
Thing is, AAE is starting to get dated and also it's "lite" version is not that light at all. In fact, if you were to use the UEM you would probably be able to run this map because that mod even at full uses less resources than AAE lite does.

AAE itself needs changes to be better compatible with custom maps, rather than the other way around. Half of AAE features don't even work atm due to windows updates; unless you are on a very old beta version; and just run scripts/reduce compatibility without even doing anything anymore.
SavageDuck86274 21 Apr @ 5:25am 
We need more maps with the Chrysalax. That Axe is insane and OP
Juggernog24 20 Apr @ 3:47pm 
I wanted to play this map with AAE but it does not work
!! o9sx ™ 20 Apr @ 12:31pm 
best box map I've ever played good job bro , keep the good work up :luv:
TC-FUZZ 7 Apr @ 10:22pm 
simple map with great detail, managed to beat it in just over 18min - https://youtu.be/N6WgTN_Xtdo