XCOM 2
258 ratings
[WotC] Complex Soldier Bonds Add-On
11
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
463.134 KB
16 Feb @ 10:56am
20 May @ 4:33pm
7 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[WotC] Complex Soldier Bonds Add-On

Description
This is purely a utility mod designed as a foundation for future mods that expand soldier relationships. This is where I'll be keeping all the more fragile and experimental concepts I code, so they are always optional and don't break other mods.

It doesn’t introduce new gameplay mechanics on its own, it enables future mods to track and manage soldier pairs by properly categorizing them in relationship arrays.
For now all you can do is open the Soldier Bonds screen in the Armory, set up the bonds and wait for a future mod to make use of them (ex. With this I'll be able to do more fancy stuff in my Soldier Events mod, like having one member of a family teach one of their perks to another).

!!! MOCs (ModClassOverrides) UISoldierBondListItem !!!

UPDATE: Added a Console Command, can be used to pair already bonded soldiers where the UI is unavailable. ex. (0 Romance, 1 Family, 2 Friends, 3 Rivals)

AddRelationshipPair "Jane Kelly" "John Doe" 0 TRUE
(Marks the 2 soldiers as being lovers)

AddRelationshipPair "Jane Kelly" "John Doe" 1 FALSE
(Unmarks the 2 soldiers from being family)

People have been saying I'm making XCOM 2 into a dating sim, but that's the natural progression of the mods I'm making it's not my fault.

Check out my Soldier Events mod if you haven't and you'll get where I'm going with this.
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3422452897
86 Comments
jat11241976 15 Jun @ 9:12am 
Yeah, it got disabled when i loaded a profile. Thank you Ag!
jat11241976 15 Jun @ 9:05am 
I'll have to dig deeper, but thats a good start!
AgRipnus  [author] 15 Jun @ 8:55am 
I am unaware of any other mod that also MCOs UISoldierBondListItem. Are you sure this mod is enabled? You can check typing the console command AddRelationshipPair. If the console auto-fills it, it's enabled, if it doesn't then the mod was deactivated.
TimKin250 5 Jun @ 10:54am 
I, for one, welcome our turn-based tactical dating sim overlords.
Wrath 1 Jun @ 11:35am 
Very excited by your project! Keep up the good work man
bigwormfire 25 May @ 4:22pm 
its okay for it being already bond update terrible. i love it.:steamthumbsup:
saximaphone 21 May @ 3:51pm 
Now all we need is for somebody to revive the unit breeding-I mean children mod.
Gguy 14 May @ 12:20pm 
Your mods are really astonishing in terms of adding life to our little rebellion. Keep up the good work!
AgRipnus  [author] 13 May @ 4:11am 
As soon as I can I'll make it, it's not being left like that.
Ghost 12 May @ 5:14pm 
Any chance to fix the bondmates issue instead of using the console?