Killing Floor

Killing Floor

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KFO Road To Perdition
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88.868 MB
22 Apr @ 10:16pm
5 May @ 12:43am
8 Change Notes ( view )

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KFO Road To Perdition

Description
For server owners:
https://drive.google.com/file/d/1xBuYeGt-xOdF6_31dws_1tWg1rmMAKP3/view?usp=sharing

MAKE SURE YOU GET THE REQUIRED ASSETS. Map assets are too big for one upload, these are all the sounds/textures

Full objective mode port of the classic story mode map by S281 and Fel.

Original map:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=123545027

Massive thanks to 'Holy Username Batman' for playtesting, giving feedback, and help with the SDK.

Tried to keep this as faithful to the original map as possible, gameplay is mostly unchanged just cleaned up for a newer audience and made more bearable on higher difficulties.

- 100% Objective logic, removed almost all trigger-based logic.
- Updated all weapon spawns
- Changed almost all ZED spawn patterns
- Changed music
- Increased ammo spawns significantly for higher difficulties
- Added new TNT-grab obj for downed chopper section
- Added soldier bots to the downed chopper section
- Added a secret weapon room
- Door keys now get removed from inventory on use (no more finale softlocking due to door keys staying in inventory)
- Added multiple keys to radio room section to make them easier to find.
- Altered finale holdout sequence a bit

The map is missing an escape sequence after killing the Patriarch, I plan on adding something. Currently just abruptly ends on pat kill.

Known issues:
- Soldier bots will kill you if you use the finale chaingun, if there's any alive kill them with explosives before you use it xd
- Some doors and no-return points should teleport you when the checkpoint is reached but it's probably still possible to get left behind in some spots.
- Checkpoint respawns are untested, they should work?
3 Comments
mr.musya67 22 May @ 9:32am 
Great map, like it
Braindawg  [author] 10 May @ 9:35am 
Maybe horzine bunker, not sure if/when I'll get around to that though.
GRIMM 10 May @ 1:02am 
Great job. Any plans to restore other mission maps?