Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

35 ratings
Realish Hunting
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
20.203 MB
25 Apr @ 8:55pm
21 Jun @ 1:19pm
9 Change Notes ( view )

Subscribe to download
Realish Hunting

In 1 collection by Actalo
Realish Collection
13 items
Description
Increase the challenge of Hunting with more realistic wild animal behavior, spawns, and harvesting.

Wild animals are now much more alert by default, and will run/react if they see the player, hear the player, smell the player, or get shot at. Harvested game and domestic animal inventories have also been reworked to give a wider variety of realistic cuts, but NOT so much as to make hunting exploitable. Spawns for domestic and wild animals have been overhauled, decreasing the overall number of wild game, while increasing the pack size of predators. Domestic sheep and cattle herds have been increased, some significantly (where appropriate). There remain some default spawns to allow for variety.

This mod was designed around the use of Realish Weapons & Armor, which overhauls projectiles and makes Hunting Arrows & Hunting Bolts useful in their intended purpose (high damage vs unarmored).

General Tips for Hunting:
- Wild Animals have a scent radius, so keep your distance.
- Wild Animals have a field-of-view, so approach from behind.
- Wild Animals have a hearing radius, so approach crouched.
- Best practice is to take shots from no closer than 10m (32ft), to avoid animal sensory radius.

Hares
- Minimum Crossbow or Bow Power: 100
Roe Deer, Wolves, Wild Dogs
- Minimum Crossbow or Bow Power: 150
Boar, Red Deer
- Minimum Crossbow or Bow Power: 175

Spawn Overhaul Overview:
- Hares are now found in groups of 3-5.
- Doe are now found in groups of 2-3.
- Bucks are now lone animals.
- Boars are found in groups of 2-3.
- Ewe herds can now reach 30 animals.
- Rams are now 1 per ewe herd.
- Cow herds can now reach 30 animals.
- Bulls are now 1 per cow herd.

Wild (War) Dog Changes:
- War Dogs are now more dangerous than Wolves, individually.
- War Dog "decision to attack" radius increased.
- War Dogs now roam in packs of 5.

Wolf Changes:
- Wolf "decision to attack" radius increased.
- Wolves now roam in packs of 6-10.

Compatibility: Mod tables are PTF with the exception of AnimalSpawner, object_mission0 files. It should be compatible with any mod that doesn't modify animal inventory presets, wild animal soul_archetype, body_part, and wild animal angriness_enum, scriptparam.
11 Comments
Actalo  [author] 15 May @ 9:28pm 
This mod alters an animal's reaction when they sense Henry. It has no effect on animal perception range, only their reactivity to events. I found no specific-to-animal perception parameters so I can only assume they rely on NPC parameters, which are unchanged by this mod.
yaxusdaxus 15 May @ 8:18pm 
Not sure this mod works. Seems like I can actually get even closer to the animals before they scatter...
Actalo  [author] 14 May @ 12:13pm 
No. But you can easily remove the all the files you don't want.
- Manually download the mod through Nexus.
- Or copy the Mod folder from Workshop content, place it in your Mods folder,
C:\...\Steam\steamapps\common\KingdomComeDeliverance2\Mods
- Unsubscribe.
- Open up the PAK file, delete the inventory preset (harvests) in the item folder. In fact, you can delete any file in the mod without affecting the PAK's integrity so, it'll still work.
Master Oogway 14 May @ 11:54am 
Would it be possible for you to make this modular? So a seperate version that only affects animal behaviour, and one that only affects what you harvest from them, etc?
Actalo  [author] 8 May @ 3:01am 
@Lucasleepwalker Detection radius is not smaller, and it's also not affected by Survival. Survival acts as a damage multiplier against wild animals, harvest numbers, ambush events, etc. What affects detection timing is Stealth, and I don't touch Stealth. But maybe now I will, since I just took a look at some of the parameters. However, it'll be a different mod.
Lucasleepwalker 7 May @ 4:02pm 
although i do have level 30 survival
Lucasleepwalker 7 May @ 4:01pm 
i think the detection radius is smaller than normal? im getting really close to some animals without them noticing, when i have near 100 conspicuous noise and visibility
Furu 2 May @ 5:11pm 
COOOOOOL!!!!!!!!!!!!
Actalo  [author] 29 Apr @ 5:19pm 
I don't use any at the moment.
GrinTea 26 Apr @ 9:55am 
What expirience reduse mod do you use at the moment by the way?