Total War: ATTILA

Total War: ATTILA

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Advanced Celtic Paganism [Religion]
   
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Tags: mod, Campaign
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592.651 KB
28 Apr @ 12:40pm
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Advanced Celtic Paganism [Religion]

In 2 collections by Björn
[ATW] Collection of mods - Dedicated to religion
19 items
Collection of mods [Advanced Religion]
13 items
Description
✅Like the mod? Give it a thumbs up!
✅Every 10 likes I will add a new bonus.
(or some steam points.. I want to buy new profile wallpapers..)





Originally posted by Space Traveler:
🔵NOTE: This mod gives good bonuses from religious buildings. But the price for construction and maintenance is doubled.
🔵The bonuses listed in the description do not take into account the bonuses that are already in the game.

✅Save Game Compatible.

Check out the other religious mods in this series:

👁‍🗨 Advanced Arian Christianity
👁‍🗨 Advanced Latin Christianity
👁‍🗨 Advanced Greek Christianity
👁‍🗨 Advanced Eastern Christianity
👁‍🗨 Advanced Germanic Paganism
👁‍🗨 Advanced Slavic Paganism
👁‍🗨 Advanced Semitic Paganism
👁‍🗨 Advanced Celtic Paganism
👁‍🗨 Advanced Manichaeism
👁‍🗨 Advanced Judaism
👁‍🗨 Advanced Tengrism
👁‍🗨 Advanced Graeco-Roman Paganism
👁‍🗨 Advanced Zoroastrianism

These mods are perfectly compatible with each other.

🚸 Collection of mods [Countering corruption]

Advanced Celtic Paganism grants the following bonuses from religious buildings, such as:

Provincial Capital:

Lvl.1 - Cairnstones:
  • Armour smithing III: +100 armour for all units recruits.

Lvl.2 - Serpent Stone:
  • Armour smithing III: +100 armour for all units recruits.
  • Fletching III: +100% ammunition for missle unit recruits.

Lvl.3 - Stone Circle:
  • Armour smithing III: +100 armour for all units recruits.
  • Fletching III: +100% ammunition for missle unit recruits.
  • Shield crafting III: +100% shield effectiveness for shield-bearing unit recruits.

Lvl.4 - Temple of Camulos:
  • Armour smithing III: +100 armour for all units recruits.
  • Fletching III: +100% ammunition for missle unit recruits.
  • Shield crafting III: +100% shield effectiveness for shield-bearing unit recruits.
  • Horse breeding III: +100% battle speed for cavalry unit recruits.

Lvl.5 - Temple of Belenus:
  • Armour smithing III: +100 armour for all units recruits.
  • Fletching III: +100% ammunition for missle unit recruits.
  • Shield crafting III: +100% shield effectiveness for shield-bearing unit recruits.
  • Horse breeding III: +100% battle speed for cavalry unit recruits.
  • WeaponSmithing III: +100% melee damage for all unit recruits.

Minor Settlement:

Lvl.1 - Holy Grounds:
  • Tax rate (This Region) +10%

Lvl.2 - Symbol Stones & Sacred Well:
  • Tax rate (This Region) +15%

Lvl.3 - Celtic Burial Site & Sacred March:
  • Tax rate (This Region) +20%

Lvl.4 - Celtic Barrows & Sacrificial Grounds:
  • Tax rate (This Region) +25%



🔊 Question - Answer

Q: Does this mod work with another mod? [Name of mod].
A: yes, as long as they don't use the same tables. But you can make sure of it yourself.

Q: Can I give you an idea for a mod or ask you to make a mod?
A: Yes, of course. I'm only happy to get new ideas! Add as a friend here or in discord. I do not respond to requests for mods in the comments.

Q: Can you remake someone else's work, restore an old mod, etc.?
A: No! Sorry I only do my own projects.



Link to my other works:
Space Traveler Workshop

A collection of mods for Total War: Attila by Space Traveler

Portrait of Beautiful Wives [Mod Collection] UI
Cheat mods collection
Stable Economy
Collection of flags
Collection of mods dedicated to religion
Collection of Mods - Puppet states
Others Various modifications
Free colonise for all Factions
Movement Range [Player only]
Collection of mods [Advanced Religion]

Please don't forget to rate my work.

Thank you for subscribing.

Originally posted by Space Traveler:
🔉 Discord: _spacetraveler 💬

⛔ I forbid the use of my mods on third-party resources. And to use them in their own mod builds, without my consent.