Sid Meier's Civilization VI

Sid Meier's Civilization VI

86 ratings
Medical Quarter
   
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Type: Mod
File Size
Posted
Updated
66.135 MB
17 May @ 9:37pm
28 May @ 7:04am
3 Change Notes ( view )

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Medical Quarter

Description
Add a new district - Medical Quarter, primarily focused on food. Includes the following buildings:

Apothecary

Hospital

Medical Lab

Special replacements:

Bimaristan: A district unique to Arabia. Replaces the Medical Quarter. +0.5 Science per Population.

Herbal Hut: A building unique to Norway. Grants a Berserker when completed.

Imperial Academy of Medicine: A building unique to China. When built in the Capital, all cities receive +2 Housing, +2 Food and +1 Amenity.



Phantagonist 翻译 English, 日本語, 和 繁體中文
20 Comments
Fenragon 10 Jul @ 4:44am 
@Lolek_ups
Civ 6 has indeed an asset limit which is sadly unavoidable.
One way to "make room" for more assets is disabling DLCs.
A better way (imo) is disabling the game from loading leader animations.
The latter can be done following this guide: /[ https://forums.civfanatics.com/threads/tip-to-expand-the-asset-limit-and-use-more-asset-mods-in-civ-vi.674122 ] Tip to expand the Asset Limit and use more Asset Mods in Civ VI [/url]
悸动战士  [author] 6 Jul @ 6:41am 
You've used too many mods with models. Civilization 6 has a limit on the models
Lolek_ups 6 Jul @ 4:50am 
Hey Friend, the Imperial Academy of Medicine building has an issue, when built, the visuals for woods, rainforests and resources around the city disappear. They are still there, gameplay wise, but they are not visible, even after reloading.
Kilkakon 24 Jun @ 6:35am 
Is this powerful enough? It's fairly expensive for a little bit of food. Might be fun to have some extra effects on the buildings, like amenities :)

Does it get bonuses from Leylines and Government Plaza? Any policy card ideas?

I also noticed a "placeholder" tool tip on mousing over the food adjacency bonus
發芽馬鈴薯 16 Jun @ 2:06am 
改科技 模組衝突拉大佬
悸动战士  [author] 14 Jun @ 5:20am 
医疗相关的政策卡在我的另一个mod中世纪扩展里有一些,这里就不打算再加了(
發芽馬鈴薯 6 Jun @ 2:36pm 
能加些對應的政策卡嗎(區域有建追加效果或綁區域)

屍體研究 +科學-幸福 啟蒙主義前有效
草藥貿易 +目的地食物/起始城黃金
藥典 科學區+科學 劇院區+文化(有醫療區翻倍)
醫療保險 +食物+增長率但花錢
公共醫療保障 +食物+增長率+幸福但花爆炸多錢(純氧鯛珉)
剝削性醫療(黑卡) -食物-幸福-增長 但給一堆前和科研
~~會員制餐廳~~ +114514金金金金金(別鬧)
悸动战士  [author] 25 May @ 7:49am 
回血效果可能放某个udub吧,现在医院区设计只是个单纯加食物的
悸动战士  [author] 25 May @ 7:48am 
没发现问题,你可能只是mod太多模型炸了
Potecas·D·Ace 25 May @ 6:15am 
建造太医院会导致模型冲突