Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Baldis Basics in education and learning
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12.699 GB
19 Jun @ 1:04pm
19 Jun @ 8:58pm
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Baldis Basics in education and learning

Description
Welcome to Baldis Basics in education and learning thats me :D

Welcome to this recreation of the original Call of Duty: Black Ops 3 game. Just like the original game, collect the eight notebooks your classmate lost to escape the school. Can you get out before Baldi or the Baldis catch you?

"Items"

The perk machines have been replaced by the snack machines from the original game. You can approach them to buy the perk in question. The Wonder Fizz also has the design of one of these new machines, a purple one.

There's a musical Easter egg that plays "Basics in Behavior" by The Living Tombstone.

There's an Easter egg with eight triggers that open a secret door (NOT REQUIRED TO PASS THE MAP).

If you activate the rampage inducer, the zombies will run in round 1 (once activated, it cannot be turned off).

Collect all eight notebooks.

#Credits#

Thanks to crepp115 for showing me how to change the zombie model.
Thanks to dogcanary for helping me with the secret door easter egg scripts and for modifying the branching inducer script.

Perks: hb21 and logical.
Thrasher: By Hb21
Soul boxes: Ice grenade.
Weapons: Skyelord
Perk icons: By me :D
Original game: By basically games.
33 Comments
jack pro 156  [author] 16 Jul @ 1:14pm 
@dallish50 Notebooks are soul boxes, you fill them and that's how they are collected.
dallish50 16 Jul @ 12:53pm 
how do i collect the notebooks ive hit the interact button and it does nothing
Ablsk 14 Jul @ 4:22pm 
nvm got it! <3 nice map! Not too easy not too hard. Loved it!:fhog3_paw:
jack pro 156  [author] 14 Jul @ 4:03pm 
@Abisk read the description
Ablsk 14 Jul @ 3:29pm 
What're the grandpa figures everywhere?
RabbitNapkin-_0 7 Jul @ 3:12pm 
I was wondering when this would be a map.
jack pro 156  [author] 6 Jul @ 7:04pm 
i dont know XD
meowmeowmeowmeowmeow 6 Jul @ 6:51pm 
yo why is this 12gb
Yellow Fella 5 Jul @ 8:24pm 
Will the baldi zombies get voices?
jack pro 156  [author] 2 Jul @ 7:21pm 
@Cow I believe the initial idea was that you could solve the math problems like in the original game and that the more you fail, the more aggressive the zombies are. Unfortunately, I don't have the knowledge to do that. I used souls because it's the most profitable option. I didn't want it to be activating a door per notebook and that was it. But everyone can express their opinion as they wish. Thanks for trying the map anyway.