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Portal: Resurrection
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8.381 GB
28 Haz @ 5:15
3 Tem @ 23:55
12 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Portal: Resurrection

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READ BEFORE PLAYING:

This map is designed for a SINGLE PLAYER EXPERIENCE
Sorry for all the bugs and potential soft locks! All of the glaring issues will be fixed after Noah plays our map!

NO MODS RECOMMENDED!
Do NOT use other mods or mod menus—console commands are enabled and will override custom ones.

Portal mechanics are still experimental!
  • If your player, laser, or bomb can't travel through a portal, try placing it on another surface.
  • If you end up outside the map, pause and use /god and /noclip to return.
  • Cubes cannot be sent through portals yet, but you can carry them through while holding one.

Other things to note
  • You should bring a cube back to the hub area after each set of test chambers to progress (except for the intro).
  • Lose a cube out of bounds? Use /spawn cube or /spawn laser_cube.
  • The visuals of the laser's will sometimes go past where they should stop. Watch the spark to see where it really ends.
  • During the boss fight, wait for cores to stop spinning before picking them up—grabbing too early can make them teleport.
  • The later half of the dialog is missing; Sorry if the story gets confusing! The game also doesn't end once you beat it, this will all be fixed in an update as soon as its ready.

Parts of the map can be accessed in unconventional ways.
Start thinking with portals...

MADE FOR:
5th NoahJ456 Mapping Contest

CREDITS

Dingus – Mapper
Figglebottom – Scripter

TheSkyeLord – Cold War Weapon Ports
TheAllNightFall – Weapon Re-balance
Sphynx – Console Commands
John Doe – Corvid

Voice Cast:
  • ItsBrodes as Brodes Core
  • SaintVertigo as John Parker Core
  • MJPW as Conclusion Core
  • ThrowingMold as Announcer (only for the power ups; AI Assisted)

Special Thanks
  • LG & olie – Shader Help (scrapped for now but may be added later on)
  • Fanatic, SaintVertigo, proventus, rayjiun – General Help
  • swiftythree, MJPW, SaintVertigo – Play Testing
Popüler Tartışmalar Tümünü Görüntüle (1)
0
11 Tem @ 11:43
Absolutely Insane!!!
EddieBaledy
41 Yorum
Zeon 5 saat önce 
Maps confusing, but the idea is fantastic. Beyond actually being able to kill zombies, I had no idea where to go, and had to spawn cubes for the buttons at Old Aperature, even then it looked like they didn't do anything at all. I like the idea, but it really needs to be explained further. Had to explore my entire keyboard to figure out how to even pick up cubes
jjarhead24 8 saat önce 
map is super cool but collision is f*cked. died to falling out of the map multiple times thinking there was a barrier, you can walk around a barrier in the hub room without buying it, theres so much rubble on the floor and only some of it is real gets very confusing

plus ai

idkkkk man cool but needs work :/
W1LM3R 11 saat önce 
maybe remove all death barriers for now? Died using just the elevator
Finnception 12 saat önce 
No bro the button in game not on yo keyboard 💀
Julsaa ッ 15 saat önce 
no i didnt, i pressed all of them and nothing worked
Figglebottom  [yaratıcı] 17 saat önce 
you got to press the buttons in that chamber to spawn the second portals
Julsaa ッ 17 saat önce 
portals are bugged af, couldnt get through any of them, some how got out of the intro one, ,but then was stopped by the second one when you go up the elevator, i tried walking, jumping, crouching, proning, sliding, backwards, sidewards, couldnt get through it
MJPW 18 saat önce 
good map
EddieBaledy 18 saat önce 
@Sean
Did you even read the maps description?
Also what are you on, obviously with its time constraint and the fact that the map cant make any updates due to the contest holds back what this map will be like.
Its even said that this will be buggy which a lot of great maps can release buggy, even official ones.
Just be patient baka. =n=
Console is enabled so you can use noclip and god command if you fall out of bounds (as a temporary solution whilst waiting for a bug fix).
EddieBaledy 18 saat önce 
I havent tried but maybe it does work with mp its just only one person would be able to get the portal gun.

Also its probably better if we wait for the dev's to focus on a patch for any and all bugs that are in the map at the moment.

Now on that note it would be cool if the mp version for this where to have each player have a different portal gun like how Atlas and P-Body have different portal guns to eachother and even Chell, not just that but then there is the Portal gun for Portal Stories: Mel.