Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Graveborne (WIP)
   
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File Size
Posted
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7.745 GB
3 Jul @ 6:55pm
3 Jul @ 11:39pm
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Graveborne (WIP)

Description

as the gravekeeper of the cemetery, your job is to clean up the site from the souls that have been haunting the place, hunt.



I made this map in 24 days for the Noahj's Rage themed contest, this is stil a wip, expect bugs, they will be fixed/worked on once the maps gets rated by Noah, i worked on this map solo, not a big fan of scripting, so i focused more on making the map look pretty :p




NEW: every language is now supported
NEW: tomahawk
NEW: overhauled CW Ray Gun
Play with volumetric lightings for a better experience :))
⋙ BO6 overhaul
⋙ WW2 Guns
⋙ soul boxes
⋙ 3 Boss fights



♥ REX - AIs
♥ ubermachine - Assets
♥ Madgaz - PaP camo
♥ Owen - Assets
♥ Deadshot - Assets
♥ Skye - WW2 weapons
♥ RE2 - Assets
♥ Outlast - Sounds and assets
♥ Harry Bo021 - Mystery Boxes
♥ MikeyRay, Humphrey & MotoLegacy - PHD Perk
♥ RONAN- Shadows Perk Shaders
♥ D3V - L3ak Mod
♥ Kingslayer Kyle - SOE Zombies Model

big thanks to everyone who is listed above!

PLEASE, let me know if i've missed anyone from the credit list, thanks!

https://www.paypal.com/paypalme/VorteXET
Popular Discussions View All (1)
4
10 Jul @ 3:47am
BUGS & GLITCHES REPORTS
VorteX
13 Comments
ycay! 15 Jul @ 7:04am 
tbh i think the overlay isnt even that bad. I think you should have the overlay intensify near certain areas, like the red church bit. But i do agree with it being less intense throughout the map.

good map anyway, cool ideas nice design. excited to play this when its finished!
VorteX  [author] 11 Jul @ 5:32pm 
😂😂
Biggie Cheese 11 Jul @ 3:39pm 
ngl the only rage i got from this map was having to play with bo6 dogshi t hud
VorteX  [author] 10 Jul @ 3:48am 
@masteratwriting42 that usually happens when you don’t open up the area at the right of the spawn zone
masteratwriting42 9 Jul @ 1:46pm 
Great atmosphere. I have ran into an issue where the rounds get stuck and zombies don't spawn
VorteX  [author] 8 Jul @ 5:04pm 
@UrethraSlicer i already answered to that one yes :) i will remove that effect the next update, i tried to make it as less noisy as possible, but i guess people still find it annoying, so i’ll just remove it 👌
UrethraSlicer 8 Jul @ 4:30pm 
I want to like this map... I really do. The idea is great and layout is fun, but the graphics and how you play in first person is horrid. Its blurry and bubbly and after a minute you just cant play. its hard to gauge how far zombies are. If you can fix that one thing, this map would be top tier!
VorteX  [author] 6 Jul @ 12:37pm 
@LEAFSPWN88 thanks man! <3
there's still a lot of stuff left to fix unfortunately :/
but the mapping is like 70% done, it's more about scripting stuff :p
LEAFSPWN88 6 Jul @ 9:24am 
This looks amazing brother, can't wait to try it. Great work as always bro <3
VorteX  [author] 5 Jul @ 5:34pm 
@SuperChubbS well glad you found it fun, could you please post a list of the death barriers you found in the bug/glitches reports discussion, would be helpful :D