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Whenever I proclaim a new colony, and try to colonize a province that is landlocked on the border of the colonial nation, it'll say
"This province can not be reached via any ports connected to our capital.
You can only colonize provinces that are adjacent to your own provinces (not colonies) or that are coastal provinces."
For example, if I colonize all Mexico + coastal provinces, I won't be able to do colonize any provinces that are in New Mexico or Arizona, if the only thing that borders these uncolonized provinces is THIS MODS colonial nation itself. If it's default colonial nation - no problem.
I intially made English and French colonial nations - for both of those it would not have made sense to integrate Ante Bellum. I also didnt have their permission at that point. If I never got it I would have simply made my own unique colonial nations - though than the scope of this would have been way more limited, most likely only covering the main colonizers.
Adding those designation would not make sense if you are using the Random New World. Also, if you cant discern the difference without me pointing it out, does it really matter? I think it would actually limit players freedom, by telling them what they are supposed to do. So sorry, but Im not goint to add this.
What was the goal if you weren't initially aiming to integrate these from Ante Bellum?
When I play Andalusia, I ask myself, what is Jazir-Al-Tenin? Which colonial region does it belongs to in Ante Bellum when picking the nation?
I would edit the language files in the event to be displayed like this, with Colonial Region shown after the name:
Jazir-Al-Tenin (Carribean)
for ease of establishing them precisely the same as in Ante Bellum itself.