Sea Power

Sea Power

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Operation Arrowhead: Pride of Chalang
   
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Timeframe and Location: 1990s, Fictional, Middle East
Mod Type: Single Mission
File Size
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664.206 KB
12 Jul @ 11:06am
12 Jul @ 11:17am
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Operation Arrowhead: Pride of Chalang

In 1 collection by Moloti
Moloti's Sea Power Missions
16 items
Description
The Takistani Navy has sortied in force. You must sink their light cruiser before it can savage your task force. Inspired by an event in the Arma 2 Operation Arrowhead campaign.
10 Comments
zahl 19 Jul @ 11:21pm 
Operation Arrowhead? In my Sea Power? Let's goo!
Moloti  [author] 16 Jul @ 7:52am 
Maybe, and I might just be crazy, maybe I wanted a challenging mission that didn't involve high-end unit spam to counter Harpoon waves?

I'm not even going to get into how Khe Sanh is supposed to be an LHD in the source material, not a supercarrier.
Navigator Alex 16 Jul @ 7:34am 
And where should I put these two planes?? Should I specifically lead them into attack so that they are destroyed ? For example, I don't like it when at the end of the Mission I get minuses for destroying my ships or planes.
Again, I don't understand - if you know how to make Missions, then what was the problem with putting the Aircraft Carrier and those two planes that interact with the Aircraft Carrier ??
Moloti  [author] 16 Jul @ 7:19am 
Would you still complain if I made them Tu-22M2 Backfires instead of Mirage F1Es?
Navigator Alex 16 Jul @ 4:46am 
Got it. But it's very strange to put an Aircraft Carrier in the Mission and add several planes that don't understand each other to the Mission.
Moloti  [author] 15 Jul @ 8:27am 
F1Es aren't even carrier capable to start with...

The Tarawas are only able to operate Helicopters and VTOLs.
Navigator Alex 15 Jul @ 3:58am 
Two F1E aircraft, which are on the player's side, they were already in the air from the very beginning of this mission - they DO NOT have the ability to return / reload on the Aircraft Carrier ?? is this intended or because of my mods (New Threat Upgrade, Pact Enhanced LethaliTy, SeaLifter, Anchor Chain) changing some things in the game, these two aircraft do not respond to the Return to Base command !
Navigator Alex 15 Jul @ 3:44am 
👍👍👍
CrazyCapitalist 13 Jul @ 11:15am 
It was a lot of fun! Not a difficult mission by any means, especially if you can preserve your air assets. Suggestions, maybe a SAM protecting more silkworms. That cruiser was a bear to sink, too! They took a ton of damage and still kept fighting I had to use most of the arsenal at hand to deal with it.
CrazyCapitalist 12 Jul @ 2:00pm 
Alright, Moloti let's give it a shot!