Ravenfield

Ravenfield

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Aim Down Sights (ADS) And Other Configurations
   
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Content Type: Mutators
File Size
Posted
Updated
172.825 KB
13 Jul @ 3:26pm
15 Jul @ 1:45pm
3 Change Notes ( view )

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Aim Down Sights (ADS) And Other Configurations

Description
A simple mod which comes with the following features:

Universal Aim FOV
- Changes the FOV to the configured value when aiming down sights with any weapon that does not use a separate screen for aiming down sights.
- Weapons that use a separate view for aiming down sights include the SL-DEFENDER and RECON LRR. These weapons would not be affected.
- You can exclude weapons with a blacklist.
- Subweapons and alternate aim modes are supported.
- The sensitivity should also adjust itself accordingly.

Disable Leaning While Crawling
- Prevents the player from leaning while they are crawling (when their character is prone and has a nonzero velocity).
- Currently, this only looks at the player's velocity value without taking player input into account. So if the player character is prone on top of a vehicle that is moving (and they are moving with that vehicle), that will also turn the leaning off.

More features coming soon.
14 Comments
kefir 15 hours ago 
🤑🤑🤑
Igzenov 22 hours ago 
great mod, is it possible to make a mutator to set a global ADS sensitivity?
Gladius 15 Jul @ 1:53pm 
Yeah yeah! now i understand, thanks for your explanation.
I wish you best!
PhantomBravo  [author] 15 Jul @ 1:51pm 
Subweapon support has been added.

@ksaviator, if you are talking about the slight twitching effect where the screen try to revert to the default aim FOV, I have noticed that too and will try to fix it.

@Gladius, I don't think there's anything wrong with the leaning in this game, and I believe it's actually advantageous. Since projectiles always come straight out of the weapon's muzzle as it appears on your screen, having the weapon physically move to the left while leaning left can help you shoot around corners without the need to heavily expose yourself. It's even possible to hit targets without seeing them if you aim at the right angle. You character will transition from bracing the weapon in the right shoulder to doing so in the left shoulder when leaning left. In any case, implementing a new leaning viewmodel for weapons will be difficult to do properly.
ksaviator 15 Jul @ 4:03am 
It zooms back every few seconds while holding aim
Gladius 15 Jul @ 2:05am 
The leaning in the game, when leaning to the left actually, is weird somehow it is not like other shooter games, however that's a feature of game itself. all i want to say is that making it similar to the usual leaning in all first person shooter games.
BORED FACE 15 Jul @ 1:48am 
this is great for some squad collection but the one from the cold war weapons if you switch the fire mode to full auto it returns to their original ADS even if i do something about the config it still doesn't matter but it still worth it because the other weapon mods still work for greater good work
PhantomBravo  [author] 14 Jul @ 6:40pm 
@Gladius, you’ll have to be more specific when defining “normal”. There is no one way to implement leaning in a shooter. Also, I don’t play RoN, so I won’t be able to grasp the comparison you’re trying to make.
Gladius 14 Jul @ 2:26pm 
Can you make a mutator to change leaning, making it normal, similar to all the games like ready or not or ... ?
ksaviator 14 Jul @ 12:49pm 
FOV resets back to original value after using loadout changer mutator but other than that very useful mod.