Tales of Maj'Eyal

Tales of Maj'Eyal

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Embers Races for Maj'Eyal Campaign
   
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26 Feb, 2016 @ 11:05pm
2 Mar, 2016 @ 8:07pm
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Embers Races for Maj'Eyal Campaign

Description
Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome.

DarkGod pretty much showed me how to do this, so thank you!

Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC.
Embers of Rage DLC is required for this to work!

I'm still new at this, so let me know if there are any issues and I'll try to sort them out.
18 Comments
darthdud0 18 Jun, 2021 @ 10:07am 
thank you for telling me. :)
Gremmer 18 Jun, 2021 @ 9:43am 
i use it and it works fine
darthdud0 28 May, 2021 @ 7:16pm 
can someone update these mods? i really wanted to play as an orc attacking the dwarfs in the underground city like in the dwarf's start but noticed that these mods haven't been updated since 2016 and most likely don't work anymore.
Skaffi 22 May, 2017 @ 10:36am 
That's really great to hear Zaranamu!
About life getting in the way, well, that's unfortunate, but can't be helped. ;)
Hope it's been some good things getting in the way. :)
Zeranamu  [author] 22 May, 2017 @ 2:28am 
@TheFirstPaige That does makes sense. Unfortunately, I haven't really had time to work on anything on the PC, with real life getting in the way at every turn. I'm not sure if this addon is covered in any others (I've given permission for it to be used, and anybody is welcome to), but I'm hoping to have time to play again, soon, and I'll see what I can do about finishing this up properly.
TheFirstPaige 18 May, 2017 @ 6:28am 
Without spoiling much, there is lore you can find during the Embers campaign that suggests Yetis and Yeeks have common history, so putting the Yeti start in Irkkk would make sense beyond the idea that the Kruk Yeti race is just an Orc psionist possessing a yeti body.
Skaffi 10 Aug, 2016 @ 6:47pm 
Hey - I really love this addon!

As others have suggested, perhaps give Whitehooves the normal undead start?
Additionally, I think the Yeek start would be the most fitting for Yetis, since, lore-wise, the Yetis are actually mind controlled by psionic orcs. Since Iirk is the place for the main psionic community in the main campaign, I think it'd be a fitting start for them.
Zeranamu  [author] 7 Mar, 2016 @ 6:45am 
@Ravenholme Good to know, I'll see what I can do about fixing that.
Ravenholme 6 Mar, 2016 @ 10:12am 
Just a quick note that choosing an Ashes class doesn't start you in the Searing Halls when you choose one of the Embers races.
SeeWen 3 Mar, 2016 @ 1:26am 
Thank you Zeranamu.
I'll test as soon as I'm back @home.