Portal 2

Portal 2

43,877 ratings
Timetravel concept
   
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12.238 MB
12 May, 2012 @ 12:13pm
19 May, 2012 @ 6:00pm
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Timetravel concept

In 1 collection by DaMaGepy
DaMaGepy's maps
8 items
Description
It's just a showcase map, NO real PUZZLES!
I've tested a new concept, made a simple room to test it, and then detailed it. I also added an optional "objective" to find a way out to the surface (grab the portalgun and go). The outdoor scene is ment for a few second peek, thats why you can't run out...
ps:The OUTDOOR map is complete! Play it HERE!


*** Want to play more Portal 2 custom map from me? Click HERE to visit my workshop! ***

If you like my maps, want more, or want to support me paying my bills (I am unemployed atm), please DONATE[www.paypal.com]

note: I didnt expected that a tryout concept map can become as popular as an actual map, so I'll definetely make a map based on this idea. But the actual puzzles will not depend on time travel, maybe events (but not objects) in the past affect the future, but it will be mainly for story (if you open a door or activate a panel or turn on/off something in the past, it affects every future, and you can also change things in each timeperiod). I plan multiple timetravel ahead, and every time the room and the area is more decayed, till the very end, where its so destroyed, its almost outdoor. Some puzzle/power fixing and indicators gathering (as in my map #3) to power up the portal again, plus 1-2 almost outdoor area. I was afraid if ppl will not like the idea of an outdoor scene, since it cant fit into the portal story and universe, but it will be a totally different story, so no problem.

To answer some common question:
- I will make a NEW map, since its just a concept showcase level, but become pretty popular
- in my maps whenever a music starts, I display the title in the bottom left corner. They are from game Unreal (1995).
- It was made in Portal 2 SDK: Hammer, in 2011.
- It was just a concept map made for myself, and I decided that I publish it to workshop to see if players like the idea.
- synching objects thru time is not that simple: If you move a cube in the past, it should change location in the future too (and since the scenes can be a bit different in layout, then some problem can come up where they cant follow eachother). But if you move the cube in the future, it should not change the location of the old one, until you go back and touch it again. So to be safe, its easiert to just "remember" button and door states, and only place a cube in the past (present) if its 100% it can be there in the future (on a button for example). But I will try to make some puzzle involving going thru the gate...
- the fizzler field is needed to prevent moving objects or to place 2 portal in each time, since it could be weird, that you can travel between times using the normal portalgun portals (if I allow placing one in the present and one in the future).
- Youtube walkthrough video in case you can't find the way out.
- Direct download link: http://www.hommm.hu/-/portal/portal2/damagepy_timeportal_test.zip (8.3MB)
- You can download most of my Portal 1 and 2 maps and their hammer sources from here[www.hommm.hu].
734 Comments
[Sr. Foolish] 9 Jun, 2024 @ 9:02pm 
This concept became a reality with portal reloaded
savrantek 26 May, 2024 @ 12:31am 
Both challenging and beautiful. Great concepts here!
Kona 30 Sep, 2022 @ 9:43pm 
It's fun:p2cube:
Winnie Wheatley 14 Sep, 2022 @ 2:52pm 
Fun :47_thumb_up:
Marcus 2 Dec, 2021 @ 11:46am 
Cool
MeanMajin3956 (It/Its She/Her) 18 Oct, 2021 @ 12:21pm 
Hint for players: Look up
LaChicaDeAperture 12 Sep, 2021 @ 1:47am 
Portal Reloaded :D :steamthumbsup:
󠀡 24 Aug, 2021 @ 10:48am 
I come back to this classic map and realized that portal reloaded took heavy inspiration from this.
smallstallion 10 Jul, 2021 @ 8:11am 
Nice map. I wish you left more time to run around on the surface. Check out my new map if you want, it has an interesting concept:

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2539496846
Bron 6 Jan, 2021 @ 10:29am 
Damn ez a map kb a Portal:reloaded Demoja :D
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