Arma 3
36 ratings
[COOP 1-5] [Malden] Starlight Homecoming
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Malden 2035
DLC: Apex, Malden
Tags: Tag Review
File Size
Posted
Updated
4.231 MB
22 Jun, 2017 @ 11:15am
23 Jun, 2017 @ 10:48pm
7 Change Notes ( view )
You need DLC to use this item.

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[COOP 1-5] [Malden] Starlight Homecoming

Description
Starlight Homecoming is a Cooperative 1-5 player mission based on Malden 2035.

Two days ago we lost contact with 3 CTRG operatives operating around the town of Vigny. We believe they have been captured by the local rebel forces lead by a man named "Solomon".

We are dispatching your team to the island in the cover of night. Take your RHIB in through the cove and insert at the beach. Make your way to the town of Vigny and find the men. Once located proceed to extract.

We expect heavy enemy presence in the area and advise you that there are no known civilians on this part of the island. You are cleared to engage any threats that you come across however we remind you that this is a stealth mission. We don't want to risk the lives of our 3 men.

Notes:
Completely Vanilla content, no mods required
Requires APEX DLC
Replayable - AI locations/patrols change with each play. Objectives can also change.
Approximately 30-45 minutes to finish.
Please report bugs on here or message me on steam.
Popular Discussions View All (2)
7
7 Jul, 2017 @ 3:39am
Bugs
Zaydan
1
19 May, 2021 @ 1:29pm
Changes/Features to be added
Zaydan
17 Comments
Zircka [LFDF-FR] 7 Apr @ 1:26pm 
Thx for this mission !
Liberty_Valance 17 May, 2021 @ 1:14pm 
Not playable without save option or at least respawn. Otherwise good
pfnene 20 May, 2018 @ 10:31pm 
good,but why not can't save? i ask the writer to enable it.
giantsquid 4 Nov, 2017 @ 6:18pm 
Great work, but please enable save game
dgdfgdfgdv 1 Aug, 2017 @ 5:04am 
i really like dis mission.
Della 1 Aug, 2017 @ 5:02am 
Wow really impressed with this mission big thumbs up to who ever did this
Zaydan  [author] 7 Jul, 2017 @ 2:50am 
@Eathox I appreciate your comments! :)

This is a bug, I intended to for all players to have no stamina. I was aware of it when playing with some friends but forgot to note it down each time, I also used debug to fix. Global Exec "player enablestamina false;" will usffice.
Eathox 6 Jul, 2017 @ 4:23pm 
Realy liked the mission espacily the lapot with the email :D. Me and my mates did encounter a minor bug tho the host allways had stamina disabled. Im not sure if this was intended (all tho i presume it is, due to the heavy packed loadouts) we used debug to fix it, the command we used was: {_x enableStamina false} foreach allplayers; (PS it would also be nice if you added some music to the mission)
Zaydan  [author] 1 Jul, 2017 @ 8:16pm 
@o.illhardt The mission is designed to be completed whether you are succesful or fail the objective(s). Therefore there is no need to save progress in the mission, since it only lasts around 30 minutes. One thing I need to add in is a respawn point to improve the multiplayer experience. As it stands, you can usually revive a team mate, but in some cases they proper die.
o.illhardt 1 Jul, 2017 @ 10:42am 
Good misson, a why no save ???