Arma 3
DCON's Multiplayer Vehicle Spawner
Showing 1-10 of 10 entries
Update: 30 Dec, 2019 @ 2:26pm

-Fixed server keys missing

Update: 29 Dec, 2019 @ 4:37pm

-Added server signature. (sorry this took so long)

-Added new "DCON_Garage_WhiteList" that allows server owners to enable the mod for specific users.
-Added new "DCON_Garage_BlackList" that allows server owners to disable the mod for specific users.
-Added support for modded weapons.

-Fixed weapons displaying types that could not be attached to pylons.

Update: 12 Dec, 2019 @ 4:03am

-Fixed UAV's not being spawnable
-Fixed various issues with menu action

-Added new "DCON_Garage_CleanUp_Time" variable that allows control over the garbage collector
-Added new "DCON_Garage_UAV_Side" variable that allows control over the default side of AI in UAV's
-Added new "DCON_Garage_UAV_OnDisconnect" variable that allows control over various effects when a user disconnects from a UAV

Update: 14 Aug, 2018 @ 8:39am

-Fixed: UI on weapons nolonger misaligned

-Changed: Weapon loadouts are now remembered

Update: 13 Aug, 2018 @ 9:35pm

-Added: Ability to change weapon loadouts of selected vehicles

-Changed: Admins now have more control over who can and can't use it

-Bug: The pylons don't line up visually on some vehicles

Update: 2 Jul, 2018 @ 5:22am

-Added: Users can now bind a key to "Use Action 13"

-Fixed: Action menu and keybind didn't work in some scenarios

-Removed: Forced keybind

-Bug: User will sometimes lose control of their character when frame rate is low inside the spawner. (thanks arma)

Update: 28 Jun, 2018 @ 6:42pm

-Added: Enter Key now spawns the current vehicle when the menu is open.

-Fixed: Players no longer instantly crash when loading into a multiplayer session.

Update: 28 Jun, 2018 @ 5:00pm

-Added: Keybind, SHIFT+F2 to open menu, (sorry I removed it)

Update: 28 Jun, 2018 @ 4:30pm

-Added: New scroll menu option

-Fixed: Boats now spawn on water! (and flying!)

-Removed: Keybind

Update: 23 Jun, 2018 @ 1:14pm