DayZ
MerryZmas
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Update: 11 Dec, 2021 @ 4:05am

New key was used to sign the pbos. Same key as my other mods.
- Fixed potential bug causing crashes
- Removed the sleigh (You can use the vanilla one instead)
- Added Ugly xmas sweaters (textures by 3ntr0pia)

MerryZ_XmasSweater_Penguin
MerryZ_XmasSweater_WhiteReindeer
MerryZ_XmasSweater_GreenReindeer
MerryZ_XmasSweater_RedReindeer
MerryZ_XmasSweater_BlackReindeer
MerryZ_XmasSweater_PurpleReindeer

Update: 3 Dec, 2020 @ 6:34am

Changed:
- Compatibility with Namalsk Survival. Turn off snowballs in settings if youre running this on Namalsk Map

New:
- Elf hat (MerryZ_ElfHat)
- Xmas Retextures of: Plate Carrier (MerryZ_PlateCarrierVest), IJ-70 (MerryZ_MakarovIJ70) and Mosin (MerryZ_Mosin9130) with Sawed off variant (MerryZ_SawedoffMosin9130) (designs by Jebediah)

Update: 24 Nov, 2020 @ 5:00am

MerryZmas has been 80% revamped and made compatible with 1.10.
More changes will come soon.

Map Items available:
Static_MerryZ_Small_Snowman_1
Static_MerryZ_Snowman
Static_MerryZ_Deer


Regular items available:
MerryZ_deerearband - Cute lil dear antlers headband
MerryZ_Snowman_Scarf - Wool scarf. Can be used to decorate a small snowman
MerryZ_Charcoal_Buttons - Charcoal Buttons. Can be used to decorate a small snowman
MerryZ_Carrot_Nose - A carrot. Can be used to decorate a small snowman
MerryZ_Snowman_TopHat - A black tophat. Can be used to decorate a small snowman
MerryZ_Small_Snowman_1 - A small snowman. Can be crafted by combining 2 large snowballs
MerryZ_MiniSnowman - A tiny decorative snowman
MerryZ_SnowCrate - A crate with a small snowman inside. Used for storage
MerryZ_Snowman_Kit - Used to place a larger snowman. (MerryZ_Snowman)
MerryZ_Snowman - A large snowman placed by the kit
MerryZ_candyshotgun - Shotgun made out of candy

MerryZ_Snowball_Large - Snowballs can be packed if activated in config. Each can deal custom amount of shock which is set in the config.
MerryZ_Snowball_Medium
MerryZ_Snowball_Small

MerryZ_Bow - A decorative bow for xmas trees
MerryZ_SmallThickTree - A small pine tree

MerryZ_BaubleGold - A decorative xmas bauble for xmas trees
MerryZ_BaubleRed
MerryZ_BaubleSilver

MerryZ_SugarCane_Bayonet_Red - Lethal-ish sugarcane bayonet
MerryZ_SugarCane_Bayonet_Green
MerryZ_SugarCane_Bayonet_Blue
MerryZ_SugarCane_Bayonet_TwoToned

MerryZ_Edible_SugarCane_Red - 3 in one Sugarcane. Can be eaten, used as melee weapon or place as decoration
MerryZ_Edible_SugarCane_Green
MerryZ_Edible_SugarCane_Blue
MerryZ_Edible_SugarCane_TwoToned

MerryZ_GingerBreadWoman_Red - A sweet cookie in shape of a human. Edible
MerryZ_GingerBreadWoman_Simple
MerryZ_GingerBreadWoman_Stripes
MerryZ_GingerBreadMan_Bow
MerryZ_GingerBreadMan_Scarf
MerryZ_GingerBreadMan_Shorts

MerryZ_StockingSimple - A christmas stocking to put on your fireplace
MerryZ_StockingCheckered

Zombies:
ZmbM_HunterOld_Santa - Retextured hunter zombie as santa (advised to spawn it with santa hat)

Event items:
MerryZ_Wreck_Sleigh
- The sleigh will give out red smoke. It can be used as heli-crash event. Example setup in Extras folder. This is still WIP, currently the zombie spawner is disabled until it's finished. (you can still spawn zombies like the regular heli crash)
There's posibility that the wreck will sink through the roof of some buildings. Set these up if you know how to use CE events.
MerryZ_Wreck_Sleigh_NS - Variant without smoke and without scripted zombies.

Update: 6 Dec, 2019 @ 6:29am

Fixed:
-(Hopefully) Snowball gets removed on all clients
- Fixed kits inventory

New:
- New config line to turn off snowball packing: "g_ActivateSnowballPacking": 1 !!Make sure you add this to your config!! Activated by default
- Craft small snowman from 2 large snowballs
- Small snowman with attachments. You can build the snowman!
- Top hat
- Scarf
- Charcoal Buttons
- Carrot nose
- Dear Earband
- Green xmas tree (now with lights)

Make sure to update your types.xml and config.

Update: 30 Nov, 2019 @ 6:21am

Updated snowball and marshmallow in hopes to fix the crashes. Let me know if it persists.

Update: 29 Nov, 2019 @ 3:42am

Fixes:
*Marshmallow is now considered a fruit. No more vomit with Medical Attention (the client crash still an issue)

Features added:
*3 sizes snowball
*Packing snowball now gives a random size
*Configurable activation or deactivation of snowball shock damage
*Configurable shock damage for snowball impact with players, for each size. Must be negative in config

DISCLAIMER:
Player contact is very weird. Because of how the model is made it was very hard to test this. It seems not all bodyparts will stop the snowball. For maximum efficiency, hit target in chest or stomach and they will pass out with the shock damage.

The config is created automatically on server startup or on first player contact. By default ,shock damage is deactivated. Folder can also be found in mod folders. Copy them in your profiles
{
"g_ActivateShockDamage": 1, //0 deactivated, 1 activated
"g_LargeSnowballShockDamage": -50, //-80 is instant passing out. these are some default values
"g_MediumSnowballShockDamage": -30,
"g_SmallSnowballShockDamage": -20
}

new types - replace snowball type with these:

<type name="MerryZ_Snowball_Large">
<lifetime>3</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="MerryZ_Snowball_Medium">
<lifetime>3</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="MerryZ_Snowball_Small">
<lifetime>3</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Update: 20 Nov, 2019 @ 3:49am

fixed EOnContact for snowball, now snowballs disappear on contact properly instead of bouncing

Update: 17 Nov, 2019 @ 5:57pm

Fix baubles size

Update: 17 Nov, 2019 @ 5:54pm

final touches, description

Update: 17 Nov, 2019 @ 4:39pm