Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars Of The Gods - Ancient Wars Mod Part 1 for Patch 20
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Update: 20 Apr, 2021 @ 12:14pm

Fixed some problems with Hoplites having Guerilla tactics ability

Update: 18 Apr, 2021 @ 11:26am

Judea Faction Units added thanks to Nor Dogroth for permission to use in mod

Update: 18 Apr, 2021 @ 3:49am

Siege armies will use 1 point of food per turn.
Removed the food penalties from all stances that was causing food problems. Major Cities will have better base food production.

Update: 16 Apr, 2021 @ 4:06am

Judea Faction unlocked as per players request

Update: 16 Apr, 2021 @ 12:19am

Floods and Earthquakes will have a major effect on manufacturing and food production in the province that will lower gdp and cause food famine. Bad weather effects troop and agent movement and economy more.

Update: 15 Apr, 2021 @ 9:13am

Judean Building tree added for Judea faction in IA campaign thanks to Nor Dogroth for allowing to use his mod.

Update: 15 Apr, 2021 @ 5:47am

Fatigue will be more important in battles as units will get much weaker. Greater chance of knockbacks and knockdowns in combat. Defensive Alliances given higher Ai priority. Ai will focus more more on control of the sea. Trade agreements and peace will be easier to get with more friendly relations. Battles will be tougher.

Update: 11 Apr, 2021 @ 1:07am

Some Wrath Of Sparta units fixed that had missing weapons to persian units

Update: 10 Apr, 2021 @ 12:27am

Improved special ability stats. Lowered base income. Pikes now have first strike in combat. Raised AP damage for axes.

Update: 9 Apr, 2021 @ 3:45am

Changed some of the Vanilla units that were not upgrading via tech.