Delver
Delver + 2.0.6 release! - By Royal
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Update: 1 Jul @ 2:56am

Update 2.0.6 [July Update]:
- Improved generation level generation for: Dungeon, Cave, Sewer, Ruins;
- Many new sprites have been drawn: a note with a drawing, a green skull, etc;
- Added new objects: broken jug, jug without handles, jug without patterns, extinguished torch;
- Added a bunch of new notes and labels;
- Edits in the mod files;
- Improved background in the menu;
- Fixed bugs;
- A new addon for Delver+ has been released;
- Added a new character to the dungeon floors;
- Changed the titles of the game;
- Improved the level of training;
- Added a bunch of new rooms to the level generator;
- Created a discussion with fashion ideas from subscribers;
- Exclusive stickers for telegrams have been created;
- The Readme file has been changed;

Update: 10 Jun @ 8:51am

Update 2.0.5 [June Update]:
- Added a new secret sword;
- A small staff rebalance;
- Bug fixes;
- Added a link to Kuper)));
- Stickers have been created for correspondence with friends for Telegrams. Exclusively for subscribers of our telegram channel, the link is in the description of the mod;
- Birds at the starting location have been improved;
- Added a message about finding a secret at the starting location;
- Fixed GFX errors in all locations where they appeared;
- Edits in the level generator.

Update: 23 May @ 3:36pm

Update 2.0.4f1 [Minor edits]:
- Bug fix;
- Edits in the mod files;
- We have created a completely new description for the mod, in the steam workshop;

Update: 19 May @ 3:35pm

Update 2.0.4 [The May fix]:
- Bug fixes;
- Improved the level generator;
- The auto-fix broken saves system is running in test mode;
(Now, if your save breaks, the new system will try to fix it on its own.)

Update: 30 Apr @ 1:03pm

Update 2.0.3f1 [HotFix]
- Bug fix;

Update: 27 Apr @ 3:05pm

Update 2.0.3 [April Update]:
- Expanded the starting location;
- Improved the starting location;
- Hidden borders at the starting location;
- Created a texture for a unique sword from the "Lost City" location;
- The mod is highly optimized for weak systems;
- There are now minimum system requirements for the mod:
Processor - Intel Pentium E6600;
Video card - ATI Radeon HD 5500 Series;
RAM - 4 GB;
- Added a total of 8 new chunks for the level generator, 2 rooms for each floor of the game;
- Fixed a huge number of visual and code bugs;
- Adjustments to the mod file;
- Added a new note with a picture;
- The description of the mod in Steam Workshop has been slightly changed;
- Added a new image for the mod page in Steam Workshop;
- Added a new note with a picture;
- A new addon for the mod has been released;

Update: 29 Mar @ 12:00pm

Update 2.0.2 [March Update]:
- Added a new staff exclusive to the training mode;
- Added new plant species: red tulip, white tulip, small tree;
- Added a new unique helmet, which is an armor buff, not an item.;
- Added notes with stories and hints;
- Greatly improved the level of training;
- A secret developer's room has been added to the final level of the game.;
- Added a secret button to the training level;
- The cave at the starting location has been expanded;
- Added a new secret at the starting location;
- Improved game optimization;
- Added a new filter - "Heart";
- Improved view of many locations;
- Edits in the mod files;
- Corrected the description and images on the mod's Steam page;
- You can find a new mobile version of the mod in the mod files.;
- Now there is a separate build of the mobile version of the mod for the BlueStacks emulator in the mod files.;
- A handy PSD file has been created for editing sprites;
- The mod addon "Removing the "Delver + logo" has been released, replacing the "Delver+" logo with the original game logo;
- A new type of money has been added - amethyst;
- Improved game operation with the gamepad;
- Improved background objects and terrain in all locations;
- Fixed bugs;
- A collection has been created for future addons for the Delver+ mod;

Update: 6 Mar @ 1:40pm

Update 2.0.1 [New wand!]:
- Added a new unique staff;
- Adjusted mod files;
- Bug fix;
- The description of the mod on steam has been slightly changed;

Update: 27 Feb @ 2:08pm

Update 2.0 [Location update]:
- Huge expansion of the "Lost City" location;
- Large expansion and improvement of the "The well" location;
- Added a new-rare type of money - sapphire;
- Changed textures of the torch and dialog triggers for DelvEdit;
- Added new secrets;
- Added a new type of armor - "Santa Hat";
- Added a new type of plant - pumpkin;
- Fixed a bunch of bugs;
- A new version of the mod for android (0.4) has been released;
- Improved the appearance of some locations;
- A small money rebalance again;
- Improved control of the gamepad;
- The description of the mod on Steam has been changed;
- The mod's weight has been slightly reduced;
- Adjustments to the mod files;
- New images on the mod's Steam page;

Update: 16 Feb @ 6:27am

Update 1.9 [Big update]:
- Added a new filter - "HDR", "Vintage";
- Mod files have been corrected;
- Trigger icons for the "DelvEdit" level editor have been changed;
- An apk file has been added to the mod files to run the test build of the mod for Android;
- Fixed extra pixels on the player icon on the mini-map;
- Slightly changed the control arrow when playing from the gamepad;
- The mod files now have an error log that logs all game crashes caused by the "Delver+" (WIP) mod;
- There is a small rebalance of money in secrets at all levels of the game. In hard-to-reach places, the monetary reward is increased, while in easily accessible places, on the contrary, it is reduced.;
- The final location has been improved - more vegetation has been added, the terrain of the hills has been improved and bugs have been fixed, a little secret has also been added;
- Improved the map for the background of the titles. Added a large castle to the background, added more vegetation, fixed bugs and bugs, improved the terrain of the location;
- Fixed a small bug with bushes on the player's death screen;
- Added some vegetation on the learning map again;
- Added new secrets;
- A separate mod with filters for colorblind people with monochrome has been created. (Monochromacy mod - By Royal) - modification can be found in the Steam workshop;
- Added new images to the mod page in the Steam workshop;
- The Well location has been updated, the overall appearance of the location has been improved, bugs and bugs of the location have been fixed, and a new super secret with a good reward has been added;
- The original texture of the emerald has been returned;
- Updated mod (Monochromacy mod - By Royal) - Fixed bugs;
- Fixed bugs on levels and in the game code;
- Added a small toolkit for other mod developers;
- Tools and comments have been created in all mod filters - this can help other mod developers.;
- An auxiliary PSD file has been created to replace icons for the level editor;
- The readme file in the mod folder has been translated into several languages - Russian, English, Spanish, Ukrainian, French and German;
- The description of the mod on the Steam mod page has been slightly changed;
- The "Xanthopsia" filter has been improved - now people with xanthopsia will be able to play with more comfort;
- The descriptions of updates in the Steam workshop have been adjusted;
- We are working on a major 2.0 update! Follow the fashion news on social networks, links to them in the description of the fashion!