Counter-Strike 2

Counter-Strike 2

de_villa
Showing 1-7 of 7 entries
Update: 20 Apr, 2021 @ 8:25pm

-_-_-1 YEAR UPDATE-_-_-_-_-
To celebrate the first year of release I decided to dedicate more love to my first project in Hammer, bringing it closer to a more detailed and decent map. The environment in general is dirtier, there are more details in each zone. I don't know if people are still playing it or if someone is going to read this, but know that this is the most important update to date and maybe the last one.

- Texture correction, models, brushes, radar, soundscapes.
- The doors to the A site since TT was corrected (they opened by themselves when touched).
- New textures (graffiti, posters, etc.), models (Now the site A is a warehouse of propane tanks).
- Fixed sides (different teams of skins for TCs and TTs).
- New zone: Feria (one of my favorites).
- Calls added (in the last image).

Thanks for playing :)

Translated with www.DeepL.com/Translator (free version)

Update: 14 Aug, 2020 @ 10:43am

- Radar fixed.
- Textures & sounds fixes.
- Details added.

Update: 29 Jun, 2020 @ 10:14am

-Bot nav fixed.

Update: 29 Jun, 2020 @ 9:27am

-Radio rework! The sound is more faithful to resemble an old radio, now you can go from song to song and turn it off.
-Ambience sounds fixed! Now the map feels more alive than ever.
-Some brushes axis fixed.
-Light added to a couple of the darkest corners.
-Texture fixes.
-Details added.

Update: 5 May, 2020 @ 6:38am

Bug fixes.

-Invisible textures.
-Added missing wall.
-Deathmatch is now tuned!

Update: 14 Apr, 2020 @ 8:59pm

Bug fixes.

-Invisible textures.
-positioning of some models.

Update: 10 Apr, 2020 @ 3:43pm

Launch date