Arma 3
3AS (Beta Test)
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Update: 14 Jul @ 4:23pm

V0.00.54 Hotfix #1
3AS Main
-3AS Vehicles
-Fixed CounterMeasures on LAAT/i, LAAT/C, Aegis, Nu, Rho, and MAF
-Keeradak ballisticsComputer 6 -> 16
-ITT turnCoef 2 -> 3.5

Update: 30 Jun @ 3:18pm

V0.00.54
Vehicles
Tie Fighter
-fixed damage texture bug
-tie fighter cannon added
-fixed tie fighter causing game crash
-ejector seat fixed

Fixes
-Movetypes rpt errors fixed

Weapons
-added Arkanian Blaster Pistol

-new handanims for DC weapons
-edited display names for imperial scopes
-updated imperial scope magnifications
-edited display names for arkanian scopes
-updated greenfor 2d optics
-fixed dp23 ammo display images
-fixed 1ugl yellow smoke round called "green smoke"

Update: 19 May @ 3:39pm

V0.00.53 Patch #1
-3AS Vehicles
-TIE Fighter
-maxSpeed increased : 750 -> 1000
-Fixed Gun Memory Point
-Fixed Texture Sources
-Fixed Ejection Seat
-Fixed Game Crashing Bug

-3AS Characters
-Fixed T-Series Texture in Shadows
-Fixed CIS Helmet scope

-3AS Weapons
-New handanimations for DC15C, DC15L, DC15S, DC15X, DP23, VK38X
-DC15A reloadTime : 0.2 -> 0.1333 (300RPM to 450RPM)
-Removed Excessive airFriction from DP-23 Slug Round.
-DC-17S
-Moved ADS Location for Dual DC-17S
-holsterScale Decreased : 0.95 -> 0.75 (To fit JLTS Holsters)
-Added Night Vision to DC15X, VK38X, and DC-15A/LE Scopes.
-Added Thermals to DC-15A/LE Magnifier Scope.
-Adjusted some Magazines Masses to be more consistent with each other.

-Dev
-Added CfgPatches Class "3AS_Main_Loadorder" to make RequiredAddons for other Mods Easier.

Update: 30 Apr @ 7:37pm

Update: 30 Apr @ 6:02pm

V0.00.53 Hotfix #1
-Added Some Legacy Classes to alleviate some mission errors

Update: 28 Apr @ 5:35pm

V0.00.53
-3AS Weapons
-New DC Series Weapons
-New Valken-38X
-Updated Chaingun and RPS textures
-Added Fusion Cutter Field Manual
-Cleaned up Imperial ammo
-Adjusted Fusion Cutter Magazine Mass
-Welding : 1 > 5 (0.5lb)
-Splice : 1 > 25 (2.5lb)
-Dewreck : 1 > 25 (2.5lb)
-Fortify : 1 > 25 (2.5lb)
-Fixed DC17M Popup Error
-Fixed DC15SA Muzzle Flash Position

-3AS Vehicles
-Added
-Droid Dispenser (Remodel)
-TIE Fighter
-Updated
-ATTE Armor Update (7 Shots to kill from front, 3 from side)
-UTAT Upgrade
-Armor increase (7 Shots to kill from front, 3 from side)
-Turning power increased
-TextureSource fixes for airframes
-H3NRI Drone
-Variants fixed in garage
-Firegeo updated
-RPT Error cleanup
-Eventhandelers support for vehicles
-Texture Updates
-ADSD
-MTT
-Starship Armor brought to be similar to Gozanti
-Pilot Camera Fix
-LAAT/C
-Vwing
-Improved Juggernaut armor (All hitpoints)
-Fixed Gonk droid not showing up in Zeus
-Bandaid fix for impulse bug while autohovering
-EMP Bomb no longer crashes server


-3AS Characters
-Fixed T-Series pop up error

Update: 25 Feb @ 6:09pm

V0.00.52 Hotfix #1
-Fixed issue with pauldrons not showing up
-Fixed issue of users being either one shot or invincible
-Fusion cutter sound halved
-Stormtrooper texture pop up error corrected

Update: 24 Feb @ 4:22pm

V0.00.52
-3AS Vehicles
-Added
-CIS Combat Speeder
-CIS Defoliator Tank
-CIS Flamer Tank
-CIS Shield Tank
-Gozanti Texture Variants (Multiple Factions)
-Added Rebel AT-AP skin
-Updated Rebel AAT skin
-Added new Imperial ATAT, Jug & UTAT skins
-H3-NRI Scout and Resupply Drone

-Updated
-Hardpoints for pylons for each faction
-V wing QoL update (New glass on cockpit, physx flying fixes, muzzleflashes added)
-Tri Fighter Reimported. Total redo of all physxs
-LAAT\LE Glass no longer produces glare when flying
-Plane weaponry recieved new sounds
-Pylon weapons recieved new effects
-Driver now can be shot off Fliknot Speeder
-Optics updated for maingun on PX10
-Nuclass Target pod error fixed
-BARC water turning made more stable
-Pylon UI rotated to allign with airframe
-UTAT updated (armor buff, made modules tougher, gun buffed)

-3AS Weapons
-Added
-Fusion Cutter
-Added fusion cutter script (Thanks to Lightning)
-Added Repair ability (Stand 1-3m away from the vehicle to avoid damage)
-Added Dewreck ability
-Added Turret ability (Fusion Cutter Turret Base) * requires 3AS Terrains loaded
-Updated
-Mass Driver Hit Increased (500 -> 800)

-3AS Characters
-Added
-Stormtroopers

Update: 18 Dec, 2024 @ 4:49pm

V0.00.51 Hotfix #1
-Fixed V-Wing Causing a Crash
-Fixed Missing Editor Subcategories

Update: 16 Dec, 2024 @ 5:08pm

V.00.51
-3AS Vehicles
-Added Pylons
-Added Pylons to LAAT
-Added new missiles, bombs, torpedos and shells for pylons
-Updated Pylon UI

-Fixes
-Armor buff for Gozanti (400 -> 600)
-Weapon buff for Gozanti (60 -> 125)
-Armour buff for AT-AT (150 -> 300)
-Y-wing targeting pod fixed. Laser guided bombs will now work as intended
-Fixed ITT bounding box adjusted to fit within RHO Crate
-Fixed Shadowlod on LAAT/LE
-Fixed LAAT cargo (And other Helis) can now be successfully loaded above ground

-3AS Weapons
-Added HH12 Rocket Launcher

-Fixes
-Fixed imperial lights and lasers interchangeable between DLT and E11
-Updated UIs for Imperial sights (Thinner)
-SE14R proxies removed (Attachments available, but invisible on the gun)