UBOAT
[WIP 2025.1] U-Boat Expanded
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Update: 31 Dec, 2021 @ 6:41pm

hotfix 0.7.7c

Update: 21 Dec, 2021 @ 9:03pm

manifest update

Update: 20 Dec, 2021 @ 8:15pm

0.7.7b

-Re-enabled Task requirements for missions as this was causing default mission data to override historical mission data.
-Testing a custom fix to default mission data on Trondhiem Port to see if this helps ensure mission selection is based off historical data rather than the fallback data. If this works out, It will be applied to more ports.
-fixed HQ Tasks (partially - tasks from earlier game periods don't clean up properly )
-fixed task issues with DE / other Nations port ownership and map tag changes by off loading into empty country "WORLD" which avoids tasks issues .
-applied task fix to the start data of many campaigns (not all)
-added task dependencies for many ship production values - this could bite me later
-fix for General.xlsx Sheet being reloaded 2x by Vanilla game (causing corrupted loads)

Update: 9 Dec, 2021 @ 7:53pm

7.7a patch hotfix for Performance issues. Issues with Icons may be present for custom classes

-Removal of Text Size on newspaper - accidently reapplied to data…
-Added D-Day BdU Intel
-Added LST to Normandy on D-Day ( might be broken - I hate task priorities)
-Removed Requires Authority Skill Tooltips - as default Level 1 is given
-Fixed Missing Arabic Speaker Icon
-Trying fix with espionage missions (mostly fixed)
-Resolved numerous issues with Tasks after finding a neat way to break the mod in order to debug task issues effectively
-Resolved some Shipping issues conflicting with Port Ownership

Update: 25 Nov, 2021 @ 8:20pm

fix manifest

Update: 25 Nov, 2021 @ 8:17pm

Version 7.7

- Added Mission Details on HQ Map
- Corrected Vanilla Espionage Assignments being overwritten by UBE.
- Small Corrections to Newspaper Task to enable Newspapers (First /Initial Newspaper may still be displayed even without enabling Newspapers in HQ)
- Reorganized Priorities of Tasks
- Added North Sea Allied Warship Groups to defend FN FS Convoys
- Added North Sea Allied Air Patrol Groups to defend FN,FS Convoys ( Possibly not working)
- Attempted Fix of Custom Icons (Not working)
- Attempted Fix of Radio Data (Not working - will not be re-integrated until fixed)
- Corrected / Added 0 weight Mission Data to nullify old Patrol weights (may cause issues with ports lacking data)
- Correction to Dover Port
- Added AA Platforms to southern British Ports
- Added Custom Classes to Shipping Groups.
- Increase Air Data Activity by 4x where needed (most)
- Corrections to Supplies and Equipment of Allied Nations
- Corrections/updates to Torpedo Data from B130
- Added first UBE Authority Skill as free - given by default , a second skill will be needed for 2nd follower still
--Reason for this change was due to losing the ability to do certain actions and lack of followers limiting capability of officers too much
--Furthermore due to the fact a max of Level 5 officers can not be changed having to sacrifice 2 -3 skills for followers was overkill and prevented the player from achieving enough secondary skills to be worth while.
- Adjustments to some campaigns completed research to fit expectations for given time period. (these may need further adjustments but a baseline has been set). However no longer will some campaigns late in the war start you off with no research completed.
- Fix some custom test equipment causing errors on loading - not fatal but annoying
- Added civilian vessels in the merchant groups (these will be missing icons)
- Removed Test Textures for Freighters
- Added some new Textures for Freighters

Update: 8 Nov, 2021 @ 5:00pm

0.7.6 -- reloaded

Migrated Emblems to Seperate Mod "Expanded Emblems"
Applied adjustments to officer levels
increased max officer upgrades
Testing new food items
Applied port name corrections to spawners and ports
Fixed spawners starting out of date ranges for historical activity
Improved some default mission templates
Testing Radio Unlock Broadcasts- not working
Migrated Radio Entities off of UBE due to bugs
Fixed Type VIIA causing spawn issues via prefab selection
Correction to Newspaper text size
Added Standing Order Messages
correction to VFR Ports not supplying player

Update: 8 Nov, 2021 @ 5:00pm

0.7.6

Update: 15 Sep, 2021 @ 4:12pm

Version 0.7.5b

fix to Priorities

Update: 14 Sep, 2021 @ 8:47pm

Version 0.7.5a

Reverted CombinedTask as it was causing exception + infinite load of save files.