Garry's Mod

Garry's Mod

Sliding Ability
Showing 1-10 of 30 entries
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Update: 22 Dec, 2024 @ 9:51pm

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

Update: 10 May, 2024 @ 8:12am

Update: 17 Feb, 2024 @ 3:23am

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

Update: 17 Sep, 2023 @ 7:29am

Update: 3 May, 2023 @ 3:07am

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

Update: 19 Jun, 2022 @ 4:22am

Fixed other players' posture was broken when sliding.

Update: 12 Jun, 2022 @ 11:30am

Fixed sliding_ability_cooldown_jump didn't work.

Update: 11 Jun, 2022 @ 8:39am

Forgot to include necessary module for previous fixes XD

Update: 11 Jun, 2022 @ 8:27am

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

Update: 1 Jan, 2022 @ 8:53pm

Fixed disabling the whole features on map transitions.