Barotrauma

Barotrauma

BaroTraumatic
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Update: 14 May @ 8:11pm

Battery workaround reapplied, the spawn with id still causes problems even though it wasn't in testing somehow.

Update: 14 May @ 11:01am

Deprecated values fix fun for headsets!

reduced number of status effects being used for headsets to improve performance.

Headset battery spawn code work around no longer required, using simple spawn with ID and removed status effect to one shot add batteries to headsets, headsets will spawn with a disposeable battery when crafted but whatever.

Removed noise suppression on all headsets besides Advanced 0.7 and Radio Backpack 0.8

Radio Backpack cannot be jammed by traitors or trecherous murmaiders. Radio backpack however has long range for Observer effect.

Update: 12 May @ 2:28pm

Hotfix, fix patch wasn't ready had Thresher placeholder instead of Tigerthresher

Update: 12 May @ 12:13pm

Reverting changes due to update of older version of the mod which had pirate npc loadouts in the old format which was causing problems with pirate/sep submarine fights

Update: 10 May @ 4:34pm

Update: 5 May @ 7:20pm

Update: 2 May @ 4:31pm

Update: 28 Apr @ 8:45am

removed honkfather as it was extremely outdated in the lists and in BTC. replaced with deep clown.

Added in new monsters from BTC, more giant spinelings and Carriers to spawn lists

Update: 27 Apr @ 4:42pm

Update: 27 Apr @ 4:38pm