Barotrauma

Barotrauma

BaroTraumatic
Showing 31-40 of 347 entries
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Update: 5 Mar @ 12:15pm

fixed mission mode finally wow, no more crashes for specfic builds of linux servers due to lower case monster names.

Update: 23 Feb @ 1:39pm

adjusted spawns to be more varied, hammerhead swordfish is more common in many biomes.

Update: 17 Feb @ 8:52pm

Update: 16 Feb @ 6:41pm

Update: 3 Feb @ 11:18pm

Update: 3 Feb @ 10:57pm

Update: 3 Feb @ 2:52pm

Spawnlists for NEW monsters.

Did a fairly heavy audit of the spawns and added some new stuff using old monsters we had that weren't showing up enough.

Massive overhaul to how ruins work in BTC. HOWEVER ruins have Vanilla game issues I cannot fix with massive amounts of waypoint grids and other door/lights etc that contribute heavily to lag.

I have reduced main ruin spawns DRASTICALLY and bundled up the enemies into packages of Chamber encounters and augmented the entrance encounters along with adding in the vanilla workshop guardian spawns which were missing since the update.

Ruins are going to be better but there are some mad issues with the event manager where it fires off events endlessly.

Update: 30 Jan @ 8:11am

rebalanced ghosties and ghoulies ooOOOoooOOoOOOoooOOoooo

Update: 23 Jan @ 3:06am

Updated to use new clown nose color.

Update: 19 Jan @ 6:34pm

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