Barotrauma

Barotrauma

Enhanced Armaments
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Update: 22 Jul @ 2:44pm

Changed:

- Blasters Resprited, and now look as an evolution of one-another.

Update: 22 Jul @ 2:36pm

Did a little here, little there, forgot a chunk of it, but I remember this much...

Changed:

- Oppressor Heavy Pistol fires faster, but is a bit less accurate, and requires more skill.

- Marksman Rifles now behave differently with/out the scope, being less accurate but faster firing without one.

- Resprites in a few places, notably most in bags.

Update: 3 Jul @ 5:21pm

Changed:

- Preso & Ignis adjustments, new sprites.

Update: 27 Jun @ 12:44pm

Fixed:

- Vanguard Off-Hand Shoulder has same protection as Main-Hand.

- Ignis had its legacy code removed.

- Job terms (amount, vitality, price) returned to Vanilla terms.

Update: 24 Jun @ 7:08pm

Fixed:

- PvP Weapon spawn pools no longer include missing content, some spawns have been adjusted.

Update: 22 Jun @ 1:29pm

Changed:

- Some Vanilla weapons have been given flashlight slots.

- Anti-Materiel Durasteel rounds now behave properly, and have been given additional penetrations.

- Some Resprites, like Anti-Sub Warheads and Oppressor Battle Rifle Magazines. Battle Rifle Drum Magazine has been changed to be more distinct.

- Renegade Heavy Plate Carrier (Was Separatist Body Armor) has been adjusted to fit within the Vest crafting, and took on (almost) all downsides from the Renegade Plate Carrier.

- Clerical changes and fixes

- Since the Rifle is a top-loader, it's scope has been moved forward to accommodate. I put this here to make sure people know it's not a mistake.


Fixes:

- No more weird statustag's on syringes.

Update: 20 Jun @ 1:12pm

Fixes:

- Crafting Inconsistencies for Heavy Pistol Incendiary Mags

- Deconstruction of partially used Particle Cannon Uranium shot giving a partial Uranium back

- Stacking inconsistencies of Renegade Assault Rifle Depleted Uranium Magazines and Service Revolver AP rounds.

Changed:

- Anti-Materiel Rounds have new sprites and physics bodies to match proportions.

Update: 19 Jun @ 1:16pm

Fixes:

- Weapons with integrated scopes now need less fuss to give the range bonus.

- Better scope position on the Harpoon Coil Rifle

Update: 18 Jun @ 12:51pm

Fixed:

- Recipe for Coalition Battle Rifle required a removed item.

- NPCs no longer walk around with tools held out.


Removed:

- DU Harpoon

Update: 17 Jun @ 5:05pm

Fixed:

- Some parts of the previous update not activating due to bad modversion (core reason of this update)

- Clerical errors

- Experimental Assault Rifle now has a scope & flashlight slot.

- Coalition Precision Assault Rifle has a Flashlight Slot.

- Coalition Shotguns have their flashlight slot properly marked.