A Hat in Time

A Hat in Time

Vanessa's Curse Death Wish Pack (v1.1.3)
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Update: 2 Jan, 2024 @ 1:32pm

(v1.1.3)

Vanessa's Collapse:
- Modified several puppets to spawn upon picking up a nearby crown instead of being radius-based, to give more of a window of escape. They will reappear normally afterwards.
- Puppets can now slightly follow around corners.
- Puppets now break brewer crates on contact.

Update: 2 Jan, 2024 @ 1:29pm

Update: 2 Jan, 2024 @ 1:28pm

Failed build, retrying in a second...

Update: 2 Jan, 2024 @ 1:26pm

Update: 2 Jan, 2024 @ 1:26pm

Final Release

Update: 6 Aug, 2023 @ 5:40am

(v1.1.2)
- Modified how the Death Wishes are accessible, in order to keep the group.

Update: 21 Jul, 2023 @ 8:06pm

(v1.1.1)
- Fixed an issue pertaining to auto joined lobbies while in a Vacu Death Wish.

Update: 18 Jul, 2023 @ 4:55pm

(v1.1)
General Changes:
- Added an interactible candle in the Vacu Lobby that can enable the VCDW candles. Will be used for future DWs.
- Improved the strength of the Online Party checks in level Death Wishes.
- Removed access to the play button from the mods menu.
- Implemented Death Wish groups.

Cursed Purple Pons:
- Time limit: 200 -> 225
- Bonus 1/Vanessa appear time: 30 -> 50
- Added a unique death screen and voicelines to boot.
- Changed Snatcher's tip, and the bonus 1 description.
- Sped up the spinning pon group in order to make it easier to grab in a single jump.
- Deleted the Online Party machine in the lobby due to a possible exploit.

Shroom and Doom:
- Added a bonus reward, obtainable during the contract. How? :)
- Added significantly more voicelines for failing (thanks Bit-B again!)
- In addition, added a few voicelines for dying and restarting
- Improved the quality of the music
- Fixed a bug where falling into the void would not fail the mission.
- Deleted lensflares of deleted actors.

Haunted Up Display:
- Triggering the anticheat will now unhide the HUD if it is hidden via togglehud.

Vanessa's Collapse:
- Initial time limit: 300 -> 333
- Chasing puppet movement speed: 550 -> 500
- Improved the routing AI of the chasing puppets, and they now have double jumping capabilities.
- Bow Kid can now randomly be one of the chasing puppets, in addition to the parade puppets.
- In addition, a new challenger has appeared!
- A health pon is now guaranteed to appear on every other floor.
- Added a few additional chasing puppets.
- Removed the need to extinguish the fireplace.
- Added atmospheric lightning and earthquake effects.
- Added a unique death screen and voicelines to boot.
- Increased the pause duration of one of the falling platforms near the final crown, in order to give players more reaction time for a certain pesky puppet.
- Decreased the grab range of the lift hookshot in Basement to prevent accidentally going OOB.
- Fixed a bug where the puppet parade could potentially carry over to where they shouldn't be active.
- Added a failsafe for if the chasing puppets get stuck in a long fall.
- Covered up some "holes" that were missing the void texturing.
- Deleted more unnecessary actors.
- Increased performance for lower end settings.

Disturbing the Peace:
- Added a new objective tracking HUD if the candle is active.
- When in "allmod" lobbies, the candle will go into a Freeplay mode where it'll still track your noisiness, but objectives will not fail nor progress.
- To pair with this, the candle can now be reactivated after perfection.
- Added a delay before the mission starts counting after a VC game begins, in case the player gets unluckily first cursed multiple times in a row, in order to skip having to watch multiple BONUS FAILEDs.
- Added a helper hat objective actor onto the noisy clock.
- Fixed the mission being activated while spectating the beginning of a match.

Update: 11 Aug, 2022 @ 7:43am

Come on out...we can have some tea :)