Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Update: 21 Oct, 2022 @ 3:00pm

Fixed crawlers not working

Zombies may side step or roll out of the way of your cross hairs now when you aim

Update: 19 Oct, 2022 @ 2:35pm

Ritual step of the EE now puts you in a lockdown, making it far harder to complete

When you activate the pad for the EE, all new zombies will always sprint forever regardless of round

Magicans Items side EE now gives 2 perk slots instead of 1

Fixed glitch spot in generator 1 building

(hopefully) Made a work around to people cheesing the generators

Generator cool downs now take 2 rounds instead of 1

Update: 17 Oct, 2022 @ 10:27pm

Fixed Blunderbuss pap'd not starting with any ammo

Made new zombies sprint when generators get turned on

Update: 17 Oct, 2022 @ 6:20pm

Optimized the map file size

Added an optional ending after completing the EE

Changed PTRS 41 pap'd name, ammo count and fire mode

Update: 17 Oct, 2022 @ 4:16pm

Generators now last for as long as the music and have a round cool down before being able to turn on the next one

Made spawns faster and closer at generator 4

Update: 17 Oct, 2022 @ 12:56pm

Generators now give 500 points to all players upon completion

Changed generator 2 wallbuy to M1A1 Carbine

Changed Wz 35 wallbuy to Kar98K Scoped

Changed all door costs. Doors that had cost 2000 points now cost 1750 and doors that used to cost 1250 now cost 750 points.

Increased M1A1 Carbine ammo count pap'd and unpap'd

Increased M1 Garand ammo count pap'd and unpap'd

Increased Kar98k Scoped ammo count pap'd and unpap'd

Update: 16 Oct, 2022 @ 11:22pm

Removed the MG 42 (Death Machine) from the box

Added Blunderbuss wallbuy

Changed PAP'd Blunderbuss name and ammo count

Update: 16 Oct, 2022 @ 1:51pm

Release