UBOAT
[2025.1] Ship-Bundle (Beta WIP)
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Update: 13 Nov, 2023 @ 7:22pm

Add Medium Freighter, Fishing Boat 01 & 02

Update: 10 Nov, 2023 @ 9:50pm

guns and bombs and ammo

Update: 15 Oct, 2023 @ 6:34pm

Updates from @battleshipfree feedback

0.2.6
Algerie-Class:
  • Reduced Linear Drag 1.0 >> 0.012 (near vanilla)
  • Reduced Quadradic Drag 1.0 >> 0.28 (near vanilla)
  • Moved CoM back 2.5m (-2.8)
Ark Royal-Class:
  • Moved CoM 3m Forward (2.5>>6.1)
  • Returned Neural Network to Non Uniform Drag
  • Increased Power 200K >> 2M
Bismarck-Class II:
  • Increased Power 250K >> 8M
Elco-Class:
  • Reduced Quadradic Drag
  • Increased Power 8K >> 32K
  • Moved CoM Forward .5m (5.9)
Essex-Class:
  • Moved CoM back 8.4 >> -1.4 (Essex II values)
Gato-Class:
  • Moved CoM back 0.7m (-12)
Glorious-Class
  • Moved CoM Left 0.5 >> -0.5
Type 1936:
  • Reduced Linear Drag 0.02 >> 0.012
Type 1936A:
  • Reduced Linear Drag 0.02 >> 0.012
Type 1936A (Mob)
  • Reduced Linear Drag 0.02 >> 0.012
  • Increased Power 2.2M > 2.5M
Type 1936A II
  • Reduced Linear Drag 0.02 >> 0.012
  • Matched CoM of Type 1936A (0.2 >> -0.1)
Unicorn-Class:
  • Moved CoM forward 3.5m (17m)
  • Increased Boyancy to 2.8 >> 4.0
  • Updated Surface Area of NN
  • the computed numbers of the NN is really weird It may need to be rebuilt.
Vauquelin-Class:
  • Updated Datasheet ref 37mm Mle 1925 Twin >> 37mm Mle 1925
Fubuki-Class:
  • Unknown fix for RPM - Investigating
Fubuki-Class II:
  • Moved CoM further back -3.1 >> -6.3
Fubuki-Class III:
  • Unknown fix for RPM - Investigating
Fuso-Class:
  • Possible Bug is from Unit Name: Fusō
  • Removed incorrect Datasheet ref for weapon
Kaga-Class:
  • Moved CoM Forward -13 > -10
  • Moved CoM Left 0 > -0.5
Mogami-Class:
  • Moved CoM Back -16.5 > -20.5
  • Moved CoM Right 0 > 0.5
Nagara-Class:
  • Moved CoM Right 0 > 0.2
Nagara-Class II:
  • Moved CoM Right 0 > 0.5
Sendai-Class:
  • Moved CoM Right 0 > 0.4
  • Fixed Gun Prefab Selection to match data
Shokaku-Class:
  • Moved CoM Right 0 > 1
Taiho-Class:
  • Moved CoM Right 0 > 1
Takao-Class:
  • Moved CoM Right 0 > 0.5
  • Updated Prefab Propeller
Tosa-Class:
  • Decreased Boyancy 2.4 >> 2.
Type B3:
  • Updated Entity Data in Datasheets

Update: 14 Oct, 2023 @ 8:47pm

Updates from @battleshipfree feedback

0.2.5

Admiral Hipper-Class:
  • Updated Datasheet: Point to Torpedo Equipment 533mm Drieling, Note: May not work - this is a Prototype
Algerie-Class:
  • Increased Boyancy 1.8 > 2.0
  • Updated Neural Network Parameters:
Ark Royal Class
  • Adjusted Entities Date Ranges to hopefully fix GB Ownership
  • Rebuilt Neural Network to match that of bogue class parameters - will likely be very weird until adjusted again
Bismarck-Class II
  • Moved CoM back 10m (-14.1)
  • Updated Neural Network to use clone of Bismarck
  • Fixed Tasks for Bismarck-Class II
Deutschland-Class:
  • Updated Datasheet Entries for Torpedos
Essex-Class:
  • Moved CoM 8m Forward (8.4m)
  • Reduced Linear Drag 0.035 > 0.02
  • Increased Power from 2.5M > 3.5M
  • Fixed Task for Production: USA
  • Updated Reference of 127mm_Mk30_mount.000 Variant >>127mm_Mk30_Unshielded_mount.000
Essex-Class variant II (Essex-Class II):
  • Fixed Task for Production: USA
  • Updated Reference of 127mm_Mk30_mount.000 Variant >>127mm_Mk30_Unshielded_mount.000
Gato-Class
  • Moved CoM 1m back (-11m)
  • Updated Datasheet Entry "150mm_SK_C-28_Triple_mount.003" >> "150mm_SK_C-28_Triple_mount.002"
Renown-Class
  • Removed Runway Reference
Scharnhorst-Class II
  • Updated Neural Network
Unicorn-Class:
  • Increased Boyancy 2.5 >> 2.8
Vauquelin-Class:
  • Updated Datasheet Ref 37mm_Mle_1925_Twin_mount.000 >> 37mm_Mle_1925_mount.000
York-Class:
  • Increased Power 100K >> 2.5M
Yorktown-Class:
  • Updated Production Data
  • Fixed Weapon References
Yorktown-Class II
  • Updated Production Data
  • Fixed Weapon References
Yorktown-Class III
  • Updated Production Data
  • Fixed Weapon References
Zara-Class:
  • Increased Power 150K >> 1.5M
Elco-Class:
  • Reduced Threshold of Hull
  • Updated Entity Parameters for ID book
Type 39:
  • Fixed Missing Storage : Depth Charges
  • Fixed incorrect Data reference to 37mm Breda
Type B3:
  • Reduced Boyance 1.8 >> 1.6
  • Corrected Datasheet Entity data ? may help fix durability of target idk?
Akagi
  • Fixed Propeller Material
  • Fixed Engines Slot
  • Added Missing Propeller Slots & Rudder Slots
  • Added Missing Antenna Component
  • Increase Power 600K >> 4 M
Amagi
  • Added Missing Antenna & Observation Spot & Hydroacoustic Device
Fubuki-Class
  • Fixed Entity Data
  • Increased Power 1.5 M > 2.5M
  • Fixed Propeller FX
Fubuki-Class II
  • Increased Power 1.5 M > 2.5M
  • fixed: Regen of compartments
  • Increased Buoyancy 1.6 >> 1.85
  • Fixed Ref to Guns
  • Added Missing Guns
Fubuki-Class III
  • Increased Power 150K > 2.5M
  • Fixed Propeller FX
Fuso-Class
  • Fixed Imbedded in Fubuki-Class!?
  • Fixed Hull Component
Kaga-Class
  • Increased Buoyancy 1.4 >> 1.8
  • Reduced Linear Drage .07 > 0.02 *** validate if this type of change fixes speed variance issues ***
Mogami-Class
  • Increased Power 250K >> 1.5 M
Nagara-Class
  • Increase Boyancy 1.65 > 1.8
  • Fixed Missing Propeller Slots
  • Fixed Rudder Data
  • Increased Power 150K >> 1M
Nagara-Class II
  • Fixed Missing Propeller Slots
  • Fixed Rudder Data
  • Fixed Gun References
Sendai-Class:
  • Fixed Gun References - *** Report Gun Ref errors again if seen ***
Takao-Class:
  • Validated Rudder *** Report Slot ref errors again if seen ***

Update: 13 Oct, 2023 @ 7:51pm

micro patch by @battleshipfree
Algerie

  • Increased Power by x4
Bismarck II
  • Cloned and imported Bismarck Neural Network
  • Updated Neural Network
Brooklyn
  • Corrected .png Name
Essex
  • Moved COM 8m back (-0.4m)
  • Updated Neural Network
Gato
  • Moved COM 2m forward (-12)
  • Updated Neural Network
Glorious Class
  • Added Dependency to Workshop

Update: 9 Oct, 2023 @ 6:40pm

reupload

Update: 8 Oct, 2023 @ 8:20pm

Added Sounds for guns (WIP)

Update: 24 Sep, 2023 @ 8:24pm

Possible fix for Wilhelm Crash - sorry had to remove port ships for germany

Update: 19 Sep, 2023 @ 7:14pm

Minor changes/fixes for standard errors, removal of equipment prefab references (hardcoded only) - due to errors, fixes to depth charges

Update: 10 Sep, 2023 @ 6:43pm

Completed 1st pass of Dynamic Entities