Audiosurf 2

Audiosurf 2

Clean Line (with album art colours)
Showing 1-9 of 9 entries
Update: 28 Jan @ 11:39pm

- The duplication of the "base" colours compared to the interpolated ones seems to be working now.
- The default colour snapping option is now 3 (was 1).
- The default interpolation sensitivity is now 80° (was 45°).

Update: 28 Jan @ 12:23am

- Fixed a typo in the interpolation calculation that made the previous fix work only half the time.

Update: 28 Jan @ 12:07am

- Fixed the calculation of the distance between two hues (used for interpolation). There should be no more crazy rainbows when interpolating between two close colours separated by large angle values (such as purple-red and orange-yellow).

Update: 27 Jan @ 10:22pm

- Fixed the download size. Whoever decided that .git folders would not be automatically excluded from workshop uploads should go to hell for ruining my day (and my workflow going forwards).

Update: 27 Jan @ 10:02pm

- There’s now a maximum number of (base, non-interpolated) colours to keep after processing, separate from the maximum number of colours retrieved from the album art. By default, it is 4.
- The number of colours retrieved from the album art, as well as the maximum number of colours kept after processing, are now customizable parameters.
- Default interpolation sensitivity reduced from 60 to 45.

Update: 27 Jan @ 8:22pm

- Adjacent colours from the palette are now interpolated if they’re too far apart from each other (to avoid AS2 interpolating them itself ingame, which sometimes led to grayish blocks).
- Interpolation can be disabled by editing the LUA file (replace doInterpolateColours = true with doInterpolateColours = false).
- Multiple other colour-related parameters can now be customized in the LUA file. No more hardcoded values in the script.
- There’s now a separate darkness threshold (min lightness before the script increases it) for dark blue and purple hues. There’s also a separate lightness threshold (max lightness before the script decreases it) for yellow and lime hues.

Update: 27 Jan @ 9:20am

- Replaced the UI images with dedicated ones (instead of using those from Clean Line)

Update: 27 Jan @ 9:04am

- Now reduces the lightness of the album art colour if it’s too high, and ignores the colour altogether if it’s almost white.

Update: 26 Jan @ 9:43pm