Total War: ATTILA

Total War: ATTILA

Imperium Praetoria
Showing 1-10 of 23 entries
< 1  2  3 >
Update: 23 Sep, 2018 @ 6:17am

Version 1.22

Updated internal database tables.

Update: 9 Aug, 2015 @ 12:52pm

Version 1.21

Faction capitals have been altered, when you capture Rome as Western Praetoria, or Constantinopolis as Eastern Praetoria, your capital will now move to that city.

Sorry it took so long to get this into the mod.

NOTE: This change will not effect preexisting campaigns.

Update: 9 Aug, 2015 @ 6:09am

Version 1.2

Partially shifted Eastern Praetoria to the western Roman subculture.

Added the ability to merge both faction together to form a single faction called Roma Praetoria.

Update: 1 Aug, 2015 @ 6:43am

Version 1.19a

Removed all building requirements from the campaign victory conditions.

Note: This will only affect campaigns started after this update.

Update: 16 Jul, 2015 @ 12:45pm

Version 1.19

Officially removed all of the old recruitment and upgrade buildings. It is strongly recommended that you do not inspect the AI Praetorian cities for at least 20 turns after this update (for current ongoing campaigns)

Update: 14 Jul, 2015 @ 7:31am

Version 1.18

Removed the ability to recruit from the old recruitment buildings.

Next patch will remove the buildings all together.

Update: 14 Jul, 2015 @ 7:29am

See above

Update: 28 Jun, 2015 @ 9:12pm

Version 1.17

Buildings Update

Made changes to improve the Roman Paganism building chains.
Added small public order bonus to the minor chain.
Reduced food requirements for the major chain.

Added two new unified building chains, one for recruitment and one for unit upgrades. This reduces the total slot requirement from six to two, however these new buildings come with extremely high construction and upkeep costs.

The old recruitment and upgrade buildings are still available, this is to ensure save-compatibility. They will be removed in a future patch, once enough time has passed for everyone to filter them out of their in-progress campaigns.

Update: 26 Jun, 2015 @ 11:46am

Version 1.16

Fixed graphical errors caused by latest CA patch (including Legionary armor).

The Garrison building chain for Western Praetoria, and the Governor building chain for Eastern Praetoria now provide additional garrison units.

Legionary Crossbows have been given the Quick Reload and Precision Shot abilities.

Update: 25 Jun, 2015 @ 2:28pm

Version 1.15

Updated mod for latest CA patch.

Had to rebuild startpos from scratch, made a few changes:

Increased starting money.
Lowered faction leaders ages to low 20s.
Removed wives and son.