Starbound

Starbound

Frackin' Races
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Update: 2 Dec, 2016 @ 12:56pm

adds support for new FU crit system

Update: 27 Nov, 2016 @ 10:30am

fixes a bug with munari

Update: 24 Nov, 2016 @ 5:02pm

nothing major. added a missing value for slimeperson race in their race effect init

Update: 23 Nov, 2016 @ 12:48pm

fixes a whip bug

adjusts wind level requires for avian and avali Environmental specials

Update: 22 Nov, 2016 @ 9:11pm

Gyrusens and Kazdra added

Gardevan and Floran regen now only functions during the day, or underground in 80% or greater light. No more cheating, sorry!

fixed an issued with Slime races ShieldRegen penalty

Glitch now suffer no penalties in Oil. Instead, they get increased energy regen (counteracting their normal penalty) and maxEnergy when immersed in Oil. Oil will still heal them, and they should have reduced impedance from it as well!

Hylotl , Orcana and Munari all gain their liquid bonuses only in healing water, swamp water, water , and wastewater



******added a ton of new Environment bonuses to races. Check the page out for details.*********

Update: 21 Nov, 2016 @ 2:10pm

minor fix for Fenerox regen

Update: 21 Nov, 2016 @ 5:34am

* adds Kazdra as a supported race

* adds Gyrusen as a supported race


* Gardevan and Floran regen now *only* functions during the day and overground... or underground in 80% or greater light. This should make cheating it a bit harder.

* Fenerox regen now only works at night or underground

* fixes a bug with Slime people and their shieldRegen penalty

Update: 20 Nov, 2016 @ 4:16pm

Skelekin bonus should now properly apply. My bad.

Update: 20 Nov, 2016 @ 2:43pm

wasps are now weak to both fire and ice. Users of that race mod can mitigate those weaknesses with armors from that mod.

(that also means Ive added blockingStats for you race-mod folk out there that want to do the same on your own race armors)

Update: 20 Nov, 2016 @ 12:22pm

fixes broken Felin damage bonus

adds Skelekin support!