Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Town
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Update: 20 Oct, 2016 @ 11:19am

NOW INCLUDES DLC ZOMBIES WEAPONS

Changes:
-Added shop, which includes a GG machine.
-Fixed a few clipping issues
-Fixed a few model locations and heights (Bye-Bye flying tent!)
-Changed starting pistol

Update: 16 Oct, 2016 @ 5:28am

Changes:

-Added an enlarged spawn as it was frequently suggested. This new area is a little dull, and suggestions for details would be appreciated.
-Added more riser locations to the spawn area, as it was too predictable where the zombies would spawn.
-Added more objects as scenery in the longer sections of the map, to split them up a little.
-Added another tunnel as a path around objects which act as a splitter in the first street.
-Added wall breach as the opposite path to the tunnel.
-Added more general detail
-Added two more secret wallbuys
-Added a secret area (might be too easy to access, but the initial idea was too hard - so it's better that way)
-Removed JBird632's Claymores, as they caused multiple bugs.
-Moved the location of Staminup, but not by much.

Be sure to contact me on Twitter or Steam for feedback such as bugs, possible improvements etc. Also, be sure to use the discussions section on the workshop page.

And thank you to all 740 people (at the time of writing this) who have subscribed to my map, and also to the people who added it to their Favourites :^)

Update: 9 Oct, 2016 @ 11:11am

New
-Added dog rounds, as they were frequently suggested
-Added JBird632's Claymores
-Added Widow's Wine
-Few miscellaneous tweeks and fixes

Working on
-Adding another perk, a personal favourite, but having difficulty doing so (can probably be accessed using perkaholic)






JBird632 = https://www.youtube.com/channel/UCrmGSv27CswRG22arhdAneQ

Update: 9 Oct, 2016 @ 1:32am

-Added buyable ending!
-Added more detail

Update: 8 Oct, 2016 @ 12:56pm

Update: 8 Oct, 2016 @ 4:25am

Moved power and some perks

Update: 7 Oct, 2016 @ 6:45am

-Changed preview image

If anyone knows how to get loading images for the maps working, please let me know

Update: 7 Oct, 2016 @ 6:28am

-Added multiple box locations

Update: 7 Oct, 2016 @ 3:52am

Update: 7 Oct, 2016 @ 2:48am

Changes:
-Added more playable area
-Pathing Issues fixed
-Changed lighting in spawn area to match that of the new playable spaces

Known Issues:
-Lack of detail in new playable spaces
-Some grass detail out of the playable spaces look "funny"
-Lack of variation of models and details in the playable spaces

Possible Improvements (Would also love to hear suggestions)
-Multple box locations
-Wallbuys moved/added/removed
-A lot more detail
-New weapons