Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Town
102 Comments
Luizmeira77 30 May @ 10:14am 
Atualiza esse mapa.Coloca traps fire. O mapa é legal ,grande mais poucas armas de parede e etc.
ThatOneGuy 9 Jan, 2024 @ 6:28pm 
@CoCa_NabiS You have fun with that-
CoCa_NabiS 6 Jan, 2024 @ 5:59pm 
Hello to you, my goal is to finish all the maps in the workshop, here is yours :D
https://youtu.be/Vju04uYi31U
SWORDSMAN 16 Aug, 2021 @ 3:01pm 
@AlfaTheseus either way the map was great and i had fun playing it i will be check out the remade one :steamhappy:
Alfa  [author] 15 Aug, 2021 @ 12:30am 
@⭐️ OF THE SHOW - thanks for playing! I am aware of the crashing in rounds 20-30 and this is most likely caused by the old custom perks and other custom content, but unfortunately I no longer have access to the original files for this map so I was never able to fix it - but I did remake the map entirely in 2020, known as “1938: Full Circle” :^)
SWORDSMAN 14 Aug, 2021 @ 3:57pm 
this map is awesome unfortunately it crashed 2 times on me and the second time it happened it was when i was at round 29 and i had 70k so i just gave up i just think is a bit dumb to end the game with 100k while having a 6 perk limit i made it to round 29 without quick revive since i think is a bit useless to have later on none the less this map has a lot to explore and is a nice challenge :steamthumbsup:


**PACK A PUNCH***

if u want to get to the pack a punch room u will have to find the crashed plane witch will have a big linking pod first after that head to the underground tunnel where electric cherry is and left of it u will find the mainframe on the wall then head back to the plane and teleport once u get to the construction site just go up the stairs and turn right it should be there in a corner
JracoMeter 25 Jan, 2021 @ 4:21pm 
This map is amazing! The openness and path structure adds a unique flair to the mix of combat style. I really appreciate how different the whole map feels as you progress to new areas. My first impressions of this map, https://www.youtube.com/watch?v=-DwNZSCbX9c&t=13s
NEFARIUSS 21 Jan, 2021 @ 8:30am 
damn :( it's a shame, but I'll test the map you tell me then, thanks!
Alfa  [author] 17 Jan, 2021 @ 9:26am 
@NEFARIUSS I am aware of the crashes with this map (it's related to custom perks) but I no longer have the map file so unfortunately I cannot update it, but I do recommend that you play the remake "1938: Full Circle" which came out last year :^)
NEFARIUSS 17 Jan, 2021 @ 9:24am 
hey, im playing this map in 2021 and crashed every time i play, round 4-8, the game directly closes.
Aro 16 Aug, 2020 @ 8:16pm 
Insane to look back at this map and your most recent 1938, I love how far you've come as a map experience and it was really nice seeing the growth as we played through the whole series.
Thelightingking9000 25 Jul, 2020 @ 8:20pm 
I had fair perkaholic mod so I didn't need to build power but upgrading weapons would have been nice
Thelightingking9000 25 Jul, 2020 @ 8:20pm 
I couldn't build power because I found no table and got to level 18 before the map crashed because I got hit by running near a zombie with widows wine on.
Alfa  [author] 15 Jul, 2020 @ 10:14am 
@jprzyojski - sorry to hear this! I believe the crashing is caused by one of the custom perks, but I never managed to be able to determine to exact cause :/ I've recently remade this map as "1938: Full Circle" and kept the layout/door locations/wallbuys in roughly the same place, so hopefully you'll enjoy the remake as much as the original :^)

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2156051699
jprzyojski 14 Jul, 2020 @ 5:25pm 
This is the only map that seems to crash for me. I'm not sure why, I love the map and it's so sad that I can only get about 8 minutes in before my game crashes.
TheDivineDuck 11 Jul, 2020 @ 8:08pm 
feels weird to comment a year later but wheres the buyable ending
Alfa  [author] 24 May, 2019 @ 12:21am 
@Perdomai thanks! feel free to try some of my newer Door Buying Simulators® as this one is outdated doesn't reflect my current Door Placing abilities :^)
Perdomai 23 May, 2019 @ 5:54pm 
This map is a door buying simulator
Sir. Casm 22 Apr, 2019 @ 6:15am 
Love This Map!
夏官缙云 30 Mar, 2019 @ 6:14pm 
中文好像会报错
Alfa  [author] 15 Feb, 2019 @ 2:37pm 
Thanks man, I made this map in 2016-2017 so it's a bit dated - and absolutely, I'll be playing a lot more customs in a couple months when I can find more time :^)
Sindarte 15 Feb, 2019 @ 2:34pm 
okay thanks a bunch :D nice map by the way

maybe we can play sometime together :)
Alfa  [author] 15 Feb, 2019 @ 2:33pm 
yeah down in that area
Sindarte 15 Feb, 2019 @ 2:31pm 
or near the FFAR wallbuy
Sindarte 15 Feb, 2019 @ 2:30pm 
where electric cherry is?
Alfa  [author] 15 Feb, 2019 @ 2:28pm 
Ah I just remembered lol, it's in the Sewer area - there should be a panel on the wall
Sindarte 15 Feb, 2019 @ 2:17pm 
don`t know if it is a bug or glitch or somthing else.
Sindarte 15 Feb, 2019 @ 2:08pm 
I already found the link and activated it, then looked for the mainframe found that and couldn`t interact with it.
Sindarte 15 Feb, 2019 @ 2:07pm 
i found that but the thing is that I can`t interact with the Main frame
Alfa  [author] 15 Feb, 2019 @ 2:05pm 
@Sindarte - If I remember correctly (it's been about 2 years lol sorry if I'm wrong) the Telepad is in the plane wreckage, and the mainframe to link it to is in the spawn area - or the other way around, I can't remember :^)
Sindarte 15 Feb, 2019 @ 2:03pm 
How can i get to the Pack a punch room? can someone please tell me i was looking for 21 rounds and still found nothing
Alfa  [author] 13 Oct, 2018 @ 2:39am 
燃える - I made this map in 2016, and it was the first map I had ever created for any game - so inevitably it was going to be bad. My follow up, "The Damned of the Moor", plays a lot better and is slightly more detailed as I had learned my way around the Tools at that point :^)

As for the constant crashes; I believe this to be the result of the large amount of Custom Content I crammed into this map - I learned from this mistake too, and reduced the amount of Custom Content in my later maps ("The Damned of the Moor", and my upcoming "The Last Unity")

Regardless, I appreciate your feedback, and maybe one day I'll remake this map (hopefully in BO4) and I'll drastically change-up the gameplay and visuals to be more in keeping with my newer, cleaner maps :^)
Xxn00b_pwner420xX 12 Oct, 2018 @ 6:03pm 
This map is just too ambitious. It's huge, confusing and not very visually appealing. It also likes to crash at random points, so not worth playing just to lose your progress!
SicuramenteNonFabio 30 Jun, 2018 @ 9:43am 
still searching for the puck a punch, i tried like 15 times going around in the map but i can't find it rofl
Alfa  [author] 3 Jun, 2018 @ 4:29am 
@bluesman425 I am aware of this issue and it has been stated previously

I believe the source of the map’s instability to be the amount of random and unnecessary additional features that I crammed into this map at the time (Weapons, Perks, Scripts)

This is why in the maps that have and will follow this one, I limit the amount of Custom Content to ensure good performance and stability :^)
bluesman425 2 Jun, 2018 @ 12:33pm 
I know the creator is no longer working on this map... But Beware!!! It will crash at odd times and you COD will close. Very annoying!!!! Did it twice on me, so, no more playing this map!
Alfa  [author] 29 Aug, 2017 @ 2:44am 
@JamaGoon

I started working on this map as soon as the BO3 Tools came out, as I was already working on it a week before in WaW

Back then, the map only consisted of the first house and garden area, but then expanded as people were requesting the map to be larger

The map was first published on October 2nd 2016, and I would say that I stopped doing actual update to the map around March 2017, as that's when I started working on my new maps :)
MattBHart 28 Aug, 2017 @ 8:10pm 
how long did it take you to make this map?
Alfa  [author] 25 Aug, 2017 @ 6:28am 
@Undead Munchies

thank you for your feedback! As I'm sure it is likely clear, this was the first map that I had ever created, and I no longer work on it.
I am aware of the poor detailing, balancing, and general features, and my current projects are designed with significantly more consideration to gameplay experience.
To address the lack of detailing specifically; I have been working on majorly improving the design and style of my maps, as will be apparent in future projects. Coincidentally, I am releasing a map in the coming weeks which is simply a showcase of the skills and techniques that I have learnt in the past year, as it is a re-creation of a portion of this map.
Here is a link for a video I have created, briefly showcasing these changes : https://youtu.be/11URRsSnWDM
Undead Munchies 25 Aug, 2017 @ 6:16am 
Opened like 4 different doors to almost empty, undetailed rooms. Every gun on the walls were weak starter weapons. Got the MG08 out of the box and 30 seconds later killed a zombie point blank, which dropped a "power up" swapping my MG08 out for a B23R. Proceeded to have no firepower and died.

10/10 would never play again
A Chicken Wing 12 Aug, 2017 @ 9:56pm 
By the way, I did not intentionally run into the zombies, whenever I killed it, the weapon dropped, and I had no time to react.
A Chicken Wing 12 Aug, 2017 @ 9:55pm 
Man, another problem we found, is that: 1) There is a Perk limit, please take it off, it is VERY annoying, because you give us the WunderFizz but then you put a perk limit on. Please remove it. If you do not want to, then you do not have to, we understand why you would want to put on a perk limit. 2) Me and my friend also found that the Zombies have a random chance to drop a weapon, instead of a power up. So when I ran into that with my Mark 2, I lost it, and got the KSG, of all weapons -_- :steamfacepalm::steamfacepalm: PLEASE REMOVE!!!
A Chicken Wing 12 Aug, 2017 @ 9:07pm 
Thank you so very much man, me and my friend really appreciate the fact that you will put more effort into making your maps "Not-so-complicated" I think that you are a great map maker and should not stop anytime soon, me and my friend really enjoyed it!

Have a nice day further!
Alfa  [author] 12 Aug, 2017 @ 4:56am 
Thank you for the feedback! I am aware that this map wasn't ideal in terms on layout and gameplay, and subsiquently I am working carefully on making my future maps much more enjoyable :^)

A Chicken Wing 12 Aug, 2017 @ 4:54am 
Oh wow, me AND my friend went searching every single inch of the map and did not find anything that looks like what you have just described, maybe we are just blind, but we could not see it. The next time we play the map, which will be tomorrow, we will try to locate what you have described to us, where the location of the powers' buildable table is

I thank you for taking the time to read this comment, and appreciate the amount of effort and time you spent making this map, but it is just too dang difficult to figure out when you have no previous knowledge of said map.

So again, I thank you for giving us this information. And have a nice day/night! And may God bless you and your loved ones.
Alfa  [author] 12 Aug, 2017 @ 4:51am 
Hahaha, on a table in a room, near the park - the room has a lightning bolt on the wall
A Chicken Wing 12 Aug, 2017 @ 4:50am 
Yes, yes yes yes yes yes yes, we know THAT, but where the frick do you fricking build the fricking power? Because me and my fricking friend cannot fricking find out how.
Alfa  [author] 12 Aug, 2017 @ 4:49am 
To everybody asking; the power is a buildable with two parts. One is in spawn, and another is in the street area
A Chicken Wing 11 Aug, 2017 @ 6:50pm 
Hey man, I really like this map and all, but me and my friend, just cannot find power, after an hour or so... nothing. Please help.
LoneWolf 11 Aug, 2017 @ 6:49pm 
can't find power anywhere