Mount & Blade: Warband

Mount & Blade: Warband

Samesex Marriage
572 Comments
Gnagnao  [author] 3 Jun @ 8:21am 
Hello @tequilaofbacon ! Sorry for the late reply, I'm kinda super busy rn.

Anyway, as per all the "overhaul" mods, anything that invasive is inevitably going to touch the modules that I modified.

You can find a guide on how to add this patch to your own Overall mod if it's a cheap one and the devs didn't spend 30 minutes removing the necessary checks while spending days and weeks in totally overhauling the game.

It's just a matter of opening a couple of .py files and removing the line inside the documentation from the files. It should proceed (almost) without issues.
TEQUILAOFBACON 27 May @ 8:08pm 
would this work with floris do you think? btw thank you for this mod it makes more RP in this RPG accessable
Gnagnao  [author] 20 Jul, 2024 @ 12:33pm 
Hello Dannboss!

It depends on the mods really. If the other mods just mess with textures, it's fine to go with this one, since it changes only some .py files.

You're safe to mix stuff that changes textures with this one, but to "merge" it should be enough to drop the modules inside the other mod folder. You can do a backup and do this yourself, or atleast try.

If it doesn't work, then no.
DANNBOSS 19 Jul, 2024 @ 3:28pm 
Hi! Thank you for the mod and funny text lol. Is there a way to merge this mod with other popular mods? I just dont feel motivated to play this mod with ugly faces from the vanilla game lol :p
Gnagnao  [author] 15 Jul, 2024 @ 1:33pm 
Glad to hear that live fish! Have fun!

As per the question of Nuju: it SHOULD work with men aswell. I removed the gender checks. The workaround you find in the camp, however, the "Spice up your life", is to go around some mess you can find when playing a man and trying to romance men.

You pop the option, get unstuck in the relationship, and pop the option again in camp menu. You're done.
Live Fish Scout Reaction 14 Jul, 2024 @ 5:33pm 
Figured everything out! Sorry for the confusion, new to modding with warband. Sadly my save won't load, but Ill defo play this in my next save.
nuju44 14 Jul, 2024 @ 5:37am 
does this also work with men?
Live Fish Scout Reaction 13 Jul, 2024 @ 10:20pm 
So can I download it with no issues, or do I have to do something to ensure it works?
I did backup my saves just now, and they are within a folder called native.
Gnagnao  [author] 13 Jul, 2024 @ 5:31am 
Hello Live Fish!

While it is safe to add in the middle of a save, I'm afraid your save won't boot up with the module loaded, because it changes some stuff in some core .py files.

If it boots up, then it's safe to say it's good to go, just make a copy of your save file and go with it. However, it isn't *originally* compatible with Native save files.
Live Fish Scout Reaction 12 Jul, 2024 @ 6:28pm 
is this safe to add in the middle of a save?
also this looks amazing, thank you for making this lol :3
Gnagnao  [author] 24 Apr, 2024 @ 12:34pm 
Omg, finally! I was already on the route on thinking it had something to do with her status, but didn't think it was because her troop slot was changed.

This would be fixed by removing this line altogether, so this function is disabled and won't happen anymore. It should cause absolutely no issue removing this, as it's just an added function for your SPOUSE. And since they coded ladies AFTER coding lords, this one was added to modify her behaviour.
Mostly due to the fact that in the original game they never coded her to be in your party, fighting.

If you want to modify it, then be sure to recompile the thing, or when I re-download the tools and the time to do it, I'll update a new version.

In the meanwhile, your long journey for the love quest has come to an happy ending! Congrats!
FaztzNya 23 Apr, 2024 @ 10:41pm 
Omg I was able to do our love reconciliation
I was messing with the save editor and with the mod files themselves

The issue is the following, it's related to the troop occupation. the Lady wasnt a lady anymore, the dioalog checks for it, but her occupation changed to Inactive (what must happen when a companion is taken from the player party)
So I changed in the save file her occupation to be kingdom lady once again, and shes is lovely with me again

If you want to try to mess with the conditonal, it's in the module_dialogs.py line 15800

#Spouse
[anyone,"start",
[
(troop_slot_eq, "$g_talk_troop", slot_troop_occupation, slto_kingdom_lady),


I didn't changed anything here, and don't have the courage to do so, but is this conditional that was failing, since I believe the lady occupation changes when she is imprisioned and taken out of party
I guess it also makes that it can only happen with ladys and not lords
Gnagnao  [author] 23 Apr, 2024 @ 6:27am 
Jesus. Ok well, I'm sorry for your... um... loss? Time to set your relationship status to "It's complicated".

Otherwise I have literally no idea why this happened, looks like the code literally broke for your savefile.
Perhaps you can mess with her allegiance, by changing her faction? This could perhaps reset her behaviour, since it ISN'T linked to your gender (so it has less to do with what the mod does and more to how the game treats ladies).
You could try for example changing her status, aside from the faction.

I suggest using this if you're not already using it: https://forums.taleworlds.com/index.php?threads/saveeditor-warbender-savegame-editor-released-1-0-4.376717/

Mess with stuff and be sure to have a backup file in case things go even... uh... south, in your love reconciliation.
FaztzNya 22 Apr, 2024 @ 2:50pm 
Oh gender swapping, that was actually one of the first things I tried, no results either
Gnagnao  [author] 22 Apr, 2024 @ 1:38pm 
Jeez... that's some serious stuff. And since you can't meet her in battle due to how ladies in castles are treated, you probably won't see her move anywhere else.

My only remaining attempt would be to use the "swap gender" function in the camp menu, to see if some checks goes through and you're able to atleast talk to her.

If yes, damn that's some historic period drama. However it could also fix her dialogues and maybe change her sympathy for you enough to marry again (or just take her back with you), not sure though.
FaztzNya 22 Apr, 2024 @ 3:51am 
no luck :c

Got at peace with faction, nothing changed, took over the town, nothing changed
I tried to check her "state" using a save editor and noticed nothing weird, she is stated as member of Swadia just like my character
I guess she just indeed brokeup with me but wont let me have the divorce 😭😭
Gnagnao  [author] 16 Apr, 2024 @ 4:35am 
Although a workaround could be to actually get back that town under a faction you're friendly with.

It should PROBABLY reset this dialogue, 'cause it looks to me like a check that addresses you as the enemy of the faction of the lady, since they are probably all converted on the spot even if imprisoned (as in the vanilla game they can't imprison your wife as a companion).

Try doing this and get back to me eventually.
Gnagnao  [author] 16 Apr, 2024 @ 4:31am 
Ahaahah woooow, ok, well. Lesbians tend to be aggressive in bed. (/s)

In all honesty, it looks more like a flag regarding the "faction" she joined when the nords took over. It sounds like a far deeper issue than what the mod addresses honestly lol, I should try with a Lord and see what happens.

In the meantime... I guess it's a classic lesbian breakup for your hero.
FaztzNya 16 Apr, 2024 @ 12:35am 
I ran in a bug, everytime I speak with my wife (she's on the castle) she says "surrender or die, make your choice" folowed by my character "I'm not afraid of you. I will fight" and then dialogue over.
So now I can't manage the court by her dialog options and neither try to recruit her for the party...

Still kinda funny to be happening those lines

It seems to happened after she got imprisioned while in my party, then the nords overtook the town were she was imprisioned, and now she's like this on the court
GrainGoose 2 Mar, 2024 @ 3:57am 
love this!
spaceweezle 24 Dec, 2023 @ 7:45am 
@Gnagnao- I'm using the raw text code for these tweaks. Can be found on the PoP wiki. My guess is the raw text I am working with represents the companion script.

In any case I was able to marry a female character and then add her as companion using the aforementioned text code. She still retains all her wifey dialogue options as well it seems. So everything is working perfectly now.

The index of the tweak is 16 M if you care to glance at it. Gender-swap is found on a separate page on the wiki.
Gnagnao  [author] 24 Dec, 2023 @ 6:37am 
No, the recruit wife as companion requires adding (well, adding a modified) script that treats the wife as a new companion. I don't remember now if you need to swap her with an existing companion, or if there were a couple scrapped ones that you can re-enable.

Either way, while the simple_triggers helps you for the courtship and the romance, both the wife as companion, continue battle after defeat or the restored Dark Knights, are ALL scripts, python scripts.

Good job on modifying the txt though!
spaceweezle 24 Dec, 2023 @ 5:21am 
@Gnagnao- I'm a pretty big noob when it comes to modding. I just thought the text code would be far more useful as even a dumb-dumb like myself can adapt it to any mod.

I did stumble upon a different method which involved gender-swapping via a simple text edit in Simple_triggers.txt. In my limited testing this allows courting females as a temporarily gender-swapped female.

What I'm not sure about is whether you can just apply the recruit wife as companion tweak on top of that after reverting back to your default gender.

This would be far easier to test if the courting process didn't take so long lol.
Gnagnao  [author] 24 Dec, 2023 @ 4:32am 
Me, and other modders, are using the module system which is written in Python... sadly I don't know how to access the raw code. Mayhaps on the telltale forums?
spaceweezle 23 Dec, 2023 @ 11:20pm 
Is there anywhere I can get my hands on just the raw text code for both gender check and wife companionship?

I'd like to have this in PoP. The raw code would be infinitely easier to adapt for me seeing as I don't know PY editing. This page seems to be referencing both PY and text code edits.
Gnagnao  [author] 14 Oct, 2023 @ 4:09am 
Hi Doctor! I've searched in the comments to find where I explained where to start/what to do:

[quote]Now, for making your changes: I suggest you to do follow this guide. -> https://forums.taleworlds.com/index.php?threads/your-wife-as-a-companion.162477/

But check how I did it in my mod (the lines are somewhat the same ones, but I managed to make her work in a less buggy way... she doesn't appear naked in the castle, and as long as I played around i found no "no text found" bugs... but I may be remembering a beta I never released.[/quote]

Then, this is for removing the gender checks: https://forums.taleworlds.com/index.php?threads/marrying-female-companion-lords-as-a-female-character.116916/#post-2826304

As for "how tedious"... it depends on your Python knowledge, your patience and ultimately your willingness to try and test multiple times.

Adding this to the mod description aswell.
the12thdoctor1 13 Oct, 2023 @ 11:59pm 
So I’m looking into modifying the .py files of some of the modules I have on hand as recommended, how tedious would this task be?
Gnagnao  [author] 9 Oct, 2023 @ 3:47am 
Hi Gloomy! As many others mentioned, this is indeed a request you should ask to modders that made "bigger" mods.

This one modifies only a couple of .py files, while the bigger mods usually modify ALL .py files. Making this mod work in the other mods is extremely easy, it's just them not removing some checks sadly, or just including this mod in theirs.

I'm very sorry that in all these years I still see people struggling to have such an "easy" addition to custom makeover mods, but at the same time, I can't do much, since mods in Warband work like this.

As usual, I suggest, if you're willing, to skimp through the comments and find where I explain which checks are to be checked inside the .py files. That's sadly the best I can do.
jerrykid 7 Oct, 2023 @ 11:22am 
can i use this mod with other mod? like pandore
Gnagnao  [author] 1 Aug, 2023 @ 3:57am 
Yes doctor, just copyign from the second page of comments:

As I said multiple times in the years, the mod could be compatible with any other mod that doesn't modify the .py files involved in this one.
Possibly some other mod could include this one in them, as it's a very simple modification, and to be able to play properly with an OVERHAUL mod like Prophesy you would need to make some small modification to the .py files of those mods.

So it's a no, unless the mods you're using target different .py files than the ones modified in this one. In that case both mods can work in conjunction.
the12thdoctor1 31 Jul, 2023 @ 7:09pm 
Does this thing work with other modules? I just realized it might've been a question that has been brought up multiple times, but I just wanted to be sure, given I wanted to try this with other modules such as L'aigle or the Rising Sun modules.
zirong.guo 26 Jun, 2023 @ 6:39pm 
Got it. Thank you.
Gnagnao  [author] 26 Jun, 2023 @ 5:31am 
Hi Zirong! It sadly isn't possible to import a native save file without issues. It's something like an hit or miss: it works if you're very early in the campaign.

You need to start a new game!
zirong.guo 25 Jun, 2023 @ 9:10pm 
How can I import a native save file into this mod? Now it quits the game every time I try to load one
MikeM93 11 Mar, 2023 @ 7:27am 
VC news: With the surprise (for me anyway) Viking Conquest DLC update, I might try to update my mod for it soon. I'll keep everyone posted!
MikeM93 21 Feb, 2023 @ 12:27pm 
The VC mod hasn't been uploaded, sorry. Steam Workshop hasn't worked for it (something about it applying to the DLC, I think?), and I need to update it again just to try and see if I can get it to work on Nexus
Gnagnao  [author] 19 Feb, 2023 @ 6:54pm 
There is the version for Viking Conquest made by MikeM93, who was helping me on the comment section of this one, but I'm not sure if he kept that online somewhere.

You should scroll the messages and look for him, ask about it, maybe he will restore the mod online! :D
OchaMocha 17 Feb, 2023 @ 10:24pm 
is this compatible with viking conquest?
comte de swag 7 Dec, 2022 @ 2:17am 
neat idea: add this to the explorer mod
Gnagnao  [author] 22 Nov, 2022 @ 6:50am 
Thank you snoobly! Have fun!
Snooblyboobly 13 Nov, 2022 @ 9:37am 
thank you so much for this mod and yes historically there were same sex marriages they just get covered up by haters
Gnagnao  [author] 4 Nov, 2022 @ 10:37am 
As I said multiple times in the years, the mod could be compatible with any other mod that doesn't modify the .py files involved in this one.
Possibly some other mod could include this one in them, as it's a very simple modification, and to be able to play properly with an OVERHAUL mod like Prophesy you would need to make some small modification to the .py files of those mods.

So it's a no, unless the mods you're using target different .py files than the ones modified in this one. In that case both mods can work in conjunction.
A_Personmaybe 30 Oct, 2022 @ 7:19pm 
is there any way to use this in conjunction with another mod? i'm playing prophesy of pendor and want to be able to be a lesbian, since dudes just are not it, but i don't know if that's possible
Gnagnao  [author] 24 Aug, 2022 @ 5:15pm 
You should be able to also marry men, but you may need to skip the first check with a gender swap. It should work as it is, but in case it doesn't, just propose to someone and revert back the gender in the camp menu. All the subsequent checks should perform as intended.
SusData 24 Aug, 2022 @ 12:52pm 
um i might be dumb but can you marry men as well or is it just lesbian you can be
Gnagnao  [author] 18 Aug, 2022 @ 11:19am 
Good Henri! Enjoy :D remember that in the Camp menu you still got an option to gender swap, declare love, advance stuff and then you can just revert back always in camp menu!
Henri Black 17 Aug, 2022 @ 9:34pm 
I think I got it working now!:steamhappy:
Henri Black 17 Aug, 2022 @ 9:11pm 
Can't seem to get the mod to run in my game. no option to declare my admiration or to swap gender in camp.
Gnagnao  [author] 10 Aug, 2022 @ 2:49pm 
Yup! Sorry, but as I said Diplomacy sadly touches every module. They should implement this simple stuff in their mod.

Or I should do a Diplomacy with this implemented, but that isn't very simple as the triggers get changed and twisted a lot in Diplomacy.
Sleepyhead, Worshipper of Sleep 9 Aug, 2022 @ 6:08pm 
I would love to see this combined with the Fempire mod and the dimplomacy. (wierd, ik)
If there was a disccusion about that, well, sorry but i missed that.