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Any chances to give him some vamp lore spells and bloodline skills?
It would be awesome if there were a version which added him as a recruitable rather then a summonable, so as to avoid mod conflicts.
@cruxv i am worried my mod isn't the problem with the save, are you sure you had no other mods enabled for that savegame?
Btw if you haven't noticed yet, the description of the button says:
"First of the Blood Dragons
Remaining uses:1
The Green Knight may be summoned once, each time your Chivalry level increases."
Just so you know, and keep up the good work mate.
@GreedBC i am confident it is save-game compatible, so you can activate it mid-campaign. But i do believe that if you recruit him and then remove the mod it will break you save, as how the game handles things
Thanks all for the support and comprehension ^^
@Malekith the Witch King: eheh, it could be an interesting idea, unfortunately Mousillon is a very modded faction, but i can think about it :)
Regarding the animation, unfortunately it's not possible, due to the HE having different skeletons :(
For the Ordo Draconis, i will port the units first, but as for the faction i have completely different plans that will require more time, you can see them on twcenter here [www.twcenter.net] :)
Also i tried him out against a couple other duelist legendary lords and he lost each of the battles... It seems like in custom he might be a bit underpowered?