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But i see none of the effect when i equip it @Caedwyn
I'd love to return & overhaul everything with the practices & experience I've acquired, but the time investment on my part just isn't feasible right now, and the resources for good animations are quite specific on their own.
I'm finished with DD for the foreseeable future.
QAQ
I fixed the credit.
New Camping Ability: Reach Advantage
Reach Advantage increases riposte damage.
Reworked Camping Ability: Lion Eye
Lion Eye has been changed from before. It now gives the Dragonslayer accuracy.
2.5 Update:
Icon art for Sacred Oath has been updated. This is something I've wanted for do for a long time, but finally had a chance & motivation to do it.
Icon art for all trinkets. Thank you again, Bkkmims! They look so much better.
2.5.1 forecast: ASAP I'll have a new camping ability out.
and yet still it feels weaker than grave robber for example. not sure how to further change to get on paar.
谢谢!
The one thing I'm not sure about are the quirks. My Dragonslayers seem to always come with 3 decent positive quirks right out of the stage coach and only 1 negative. Is that intended?
How can I activate it?
Lightning Spear no longer moves Dragonslayer back a space. Its damage will remain where it is. It provides a consistent, turn-by-turn method of attacking the backline. Dragonslayer's base damage is good. The negative damage modifier is necessary for balance.
So thank you for this work, the only thing left for him to be perfect would be to give him a CoM trinket to try and push another strategy than what the others do well already: damage/tank, maybe something to raise his dodge/speed to contrast the prot/low speed of the others trinkets, that would fit the CoM style of things being more "temporal" imho.